blaze powder in igloos basements (for peaceful progression) Cartographer lodestone compass trade to ancient city Dyeable compasses (to help with multiple lodestone compasses) More cauldron cleaning (wool types, terracotta, bundles, compass) Brighter dyes (for armour and stuff) Dispenser cauldron interactions (water, lava, powder snow, dye removing) Coral hydrating/crafting (using water bottle, blocks for renewability) Azalea wood (cause why not) Piglin unzombifiable with splash/lingering awkward potions Wolf stop attacking via shift goat horn Sniffer buff (33% for many plant type items) auto bundle pickup if item type already inside archaeology gravel loot table buff store previous beds chainmail bonus protection, horse double enchant prots, allow super enchants with command fixed villager armour rendering (no more fake armourstant) silk frogspawn, frog spider eye - OpenGX11 fixed over-stamina and glowberry bug, added small negative to all raw food fixed bee flower and creeper effect duration
Shows the direction of banners and treasure map icons of the map held. Also works with maps inside mapbook, including a custom marker which also shows on the bar. Additionally shows location of a horse you dismounted for 5 minutes. Tweaked happy ghast harness recipe. Disabled new fog (toggle)
show bait power/ moon buff/ other things I can think of moved mapbook cloning/crafting with filled map to cartogrophy table fixed master trade single level inversion slightly increased water structure gen fix anvil red bar (multiplayer issue) increase enchanted books in loot (and added to end cities)
Added a Mapbook marker Mapbook can remove maps with shears in off hand Mapbook now uses empty maps rather than paper (offhand-0, hotbar-2, inventory-4)
fixed: Glow berries duration Horse ender pearl horse through leaves when leashed horse breeding buffed (potions>beacon) netherite armour trims not showing enchanted book loot horse in boat