- Added 'Tip of the day' popup to introduce various features and functions
- When no in/out points are set, the export will default to in between the active keyframes
- Fixed orbit camera not working
- Fixed hand bob being wrong when using accurate first person updates
- Added colour indicator for slowdown/fastforwards
- Added /hide and /show commands inside a replay
- Made various changes to hopefully prevent player skin loading from failing
- Allow specifying custom format for png sequence filenames
- Add view bobbing when spectating player in first person
- Don't apply timelapse speed after timelapse ends
- Fix display entity position interpolation being wrong in replay
- Fix orbit keyframe not interpolating correctly on LINEAR
- Fix various issues related to local player speed (elytra flight, bobbing, etc.)
- Disable block breaking animation when block rendering is disabled
- Make block break particle filterable
- Prevent mods from opening custom screen while in replay
- Bump MixinConstraints to 1.0.8
0.19.0
- Fixed camera rotation interpolation being incorrect when mixing interpolation types
- Fixed first person model (slim/wide) sometimes being incorrect
- Fixed passenger position not updating correctly server-side
- Fixed timelapse speed not resetting to default after timelapse keyframe ends
- Added config option for forcing export settings to certain value when opening menu
- Ignore some unnecessary packets in replay, should improve compat with some mods
- Rework main menu button to allow movement by mods like FancyMenu
- Bump MixinConstraints version to 1.0.7, should fix crash on Sinytra Connector
0.20.0
- Added 'Glowing' override option to entity right-click menu
- Fixed keyframe snapping when holding shift not working
- Fixed operating system scaling causing clipping with the preferences window
- Fixed exporting with transparency causing visual artifacts with specific GPU drivers
- Added 'Render Filter' menu to allow toggling the rendering of specific entity/particle types
- Made piston animations visible when camera is more than 64 blocks away
- Fixed piston animations breaking when rewinding when piston is on chunk border
- Fixed crash when using Flashback alongside old Axiom versions
- Fixed video colourspace being wrong with certain YUV-based formats
- Added 'Advanced' to Preferences for some niche features
- Added 'Render Filter' menu to allow toggling the rendering of specific entity/particle types
- Made piston animations visible when camera is more than 64 blocks away
- Fixed piston animations breaking when rewinding when piston is on chunk border
- Fixed crash when using Flashback alongside old Axiom versions
- Fixed video colourspace being wrong with certain YUV-based formats
- Fixed inventory not being updated with record hotbar on 1.21.4
- Added 'Advanced' to Preferences for some niche features
- Improved colours when rendering to certain common formats
- Added "Load Skin from File" button to right-click menu
- Export settings now persist when restarting the game
- Improved registry loading, fixing many issues especially on servers with custom plugins
- Added "Hide Team Prefix/Suffix" to player right-click menu
- Using "Hide during export" and then spectating a player will now hide the arm and held items
- Changed max replay name length from 32 to 128
- Replay name textbox in save replay screen is now focused by default
- Fixed World Border visuals being tied to real-time instead of replay time
- Fixed camera keyframe spectate dismount not working
- Fix skin customization layers resetting after respawn sometimes
- Fix transparent sky visual artifacts with cutout mipped blocks (eg. grass, leaves)
- Fixed crash with Moonrise mod
- Improved colours when rendering to certain common formats
- Added "Load Skin from File" button to right-click menu
- Export settings now persist when restarting the game
- Improved registry loading, fixing many issues especially on servers with custom plugins
- Added "Hide Team Prefix/Suffix" to player right-click menu
- Using "Hide during export" and then spectating a player will now hide the arm and held items
- Changed max replay name length from 32 to 128
- Replay name textbox in save replay screen is now focused by default
- Fixed armor stand rotation being incorrect in 1.21.4
- Fixed players not being mountable with server-side plugins
- Fixed World Border visuals being tied to real-time instead of replay time
- Fixed camera keyframe spectate dismount not working
- Fix skin customization layers resetting after respawn sometimes
- Fix transparent sky visual artifacts with cutout mipped blocks (eg. grass, leaves)
- Fixed crash with Moonrise mod
- Added new "Hermite" interpolation type
- Fixed equipment not staying when keepInventory is enabled
- Force perspective to first-person in editor to reduce accidental confusion
- Updated DistantHorizons support to work with latest release candidate (DH-2.3.0-RC2)
- Added 'Include NPCs' toggle to Player List window
- Added ‘Show All’ and 'Hide All' buttons to Player List window
- Fixed particles still showing after being disabled when Iris is installed
- Fixed chunks and entities not loading when exporting
- Added support for the latest version of SimpleVoiceChat
- Improved UI when scaled using operating system settings
- Ctrl/Cmd + Left/Right arrow now moves timeline by 5 ticks instead of 1
- Recoloured tracks now also show the colour in the background
- Added vertical scrollbar to timeline
- Increased automatic export tick rewind to 40 instead of 20
- Prevent starting recording when incompatible mods are present (i.e. Farsight)
- Fixed chunks and entities not loading when exporting
- Fix waiting too long for server when jumping to tick
- Added support for the latest version of SimpleVoiceChat
- Fix registry tags not being properly loaded. This was causing disconnects with some data packs
- Improved UI when scaled using operating system settings
- Fixed nametags sometimes rendering even when nametag rendering was disabled
- Fix custom flight using wrong control for moving upwards
- Fix spectating not using the skin of the spectated player for the arm
- Ctrl/Cmd + Left/Right arrow now moves timeline by 5 ticks instead of 1
- Recoloured tracks now also show the colour in the background
- Added vertical scrollbar to timeline
- Fix crash related to SetPlayerInventory packet
- Increased automatic export tick rewind to 40 instead of 20
- Prevent starting recording when incompatible mods are present (i.e. Farsight)
Note: Because of the changes to tracks, any existing keyframe information will be lost when updating from 0.12.0 to 0.13.0
- Added support for folders in the Select Replay screen
- Added sorting options to the Select Replay screen
- Tracks can now be renamed, rearranged and recoloured
- Added scene switcher to make creating multiple shots from a single replay easier
- Camera shake speed is no longer affected by Speed or Timelapse keyframes
- Replays now show the server name / world name
- Fixed player entities not being fully removed when dying
- Fixed some additional crashes & made some other tweaks when exporting