- Release build for minecraft 1.21.10
- Rlease build for minecraft 1.20.1
Stability Improvements & Release Upgrade
This update introduces several important fixes and improvements:
-
Eliminated all twitching and stuttering issues caused by
TemptedGoal, ensuring smooth and predictable animal behavior. -
Greatly improved the overall stability of the fleeing logic, preventing edge-case desync or erratic movement.
-
Increased reliability and promoted the project to a Release build .
Fix: Animals Twitching When Attacked With Their Tempting Food
• This update fixes an issue in 1.21+ where attacking an animal that is currently attracted to its tempting food could cause the entire group to twitch or stutter instead of reacting normally.
• This bug did not occur in Minecraft 1.20.1, but appeared in later versions
• Fix for minecraft 1.21.1
• Beta
• Fix for minecraft 1.21.10
• Beta
🐷 Fix: Carrot on a Stick now correctly attracts pigs
• Previously, pigs did not react to the Carrot on a Stick due to missing logic. This item is now properly recognized as a pig-attracting food source.
🥕 Improvement: Food attraction logic updated
• The Carrot on a Stick has been added to the detection system.
• Animals now correctly enter the friendly/attracted state when holding the appropriate food item.
🐑 Improved group fleeing behavior
• When multiple animals are attracted to the player with food, attacking any one of them will now startle the entire group.
🔧 Other logic refinements
• Internal state handling has been improved for better readability and future expansion.
• Fixed a severe issue where animals were not attracted to food and exhibited jittering behavior.
• Update for 1.21.10
• Fixed a severe issue where animals were not attracted to food and exhibited jittering behavior.
• Update for 1.21.1
Fixed a severe issue where animals were not attracted to food and exhibited jittering behavior.
• Animals no longer flee from players in Creative Mode.
• Update support for 1.21.10
• Animals no longer flee from players in Creative Mode.
• Update Support for 1.20.1
• Animals no longer flee from players in Creative Mode.
• Support for 1.21.1
Update support for 1.21.10
Add delay ticks to group flee behavior for more natural and realistic reactions.
- Renamed the mod’s build JAR file for better clarity.
- No functional changes.
Added MC 1.21.10 support
Fixed: Pigs now correctly evaluate and enter their fleeing state as intended.
add flee behavior support for cows and pigs
Bug Fixes
Fixed a critical issue where sneaking would permanently modify the global detection range.
Fixed an issue where detection range calculations behaved incorrectly when multiple players were online.



