This is a Alpha 3 of a major update to FlightAssistant. Please note that there may be critical issues and features may not work as intended. Please use Discord or GitHub to discuss this alpha or report any bugs.
Versions 1.20.2, 1.20.3 and 1.20.4 are no longer supported.
New features in Alpha 3
- An error in the Air Data Computer or Pitch Computer will now automatically disable protections and produce an alert
- Added autothrust. Currently, the only available mode is Selected Speed
- Added autopilot. Currently, available modes are Selected Pitch and Selected Heading
Changes in Alpha 3
- Computers are now automatically reset and disabled when faulted
- Alerts are now sorted better
- Pitch is no longer limited by the Stall Computer when it is disabled
Fixed issues
- The HUD no longer draws itself over the hotbar
- Pitch Computer no longer faults when falling at a high speed below the void
- More reliable alert sound playback
- Fixed an issue where pitch movement was very aggressive if the target pitch was lower than current pitch
This is a Alpha 2 of a major update to FlightAssistant. Please note that there may be critical issues and features may not work as intended. Please use Discord or GitHub to discuss this alpha or report any bugs.
New features in Alpha 2
- Added a warning that will show up when the alert system encounters a fault
- Added a Flight Configuration menu, where you can access the System Status menu to reset any faulted systems
- Added a keybinding to take over pitch control from any automations
Fixed issues
- The
Show elytra durability
toggle now affects the correct config value, instead ofShow flight path vector
- Added missing toggles for
Show ground speed
,Show vertical speed
,Show coordinates
,Show radar altitude
- The heading scale is now rotated properly when rolling
- The altitude scale no longer behaves weirdly when rolling
- FlightAssistant's HUD now disappears when you press F1
- Ground Proximity Warning System no longer faults when the player is below the void
- Lower priority sounds no longer play when a higher priority alert is active
This is a Alpha 1 of a major update to FlightAssistant. Please note that there may be critical issues and features may not work as intended. Please use Discord or GitHub to discuss this alpha or report any bugs.
Highlights
- Forge/NeoForge support
- HUD overhaul
- Fixed an issue that caused the HUD to only update twenty times per second. Numbers look smooth now.
- Indications are rounded now for ease of reading
- Some important indications are bigger in size than normal ones
- It is now possible to display Elytra health in time remaining (check config screen)
- Alerts overhaul
- Updated alert sounds
- Non-critical alerts no longer flash
- Alert sounds now fade out instead of cutting out abruptly
- New alerts added
- New config screen tab: Safety Options
- Alert sound volume can be configured there
- Individual alert & protection behavior can be configured there
- Changes to flight protections
- Ground proximity protections now activate significantly later to not intervene with the player
- Protection activation is now announced on the HUD
Missing features
- Flight planning, flight selection
- Flight directors & autopilot
- Autothrust (partially)
Updated to 1.21.2 and 1.21.3
This is a bugfix update release to FlightAssistant. Please use Discord or GitHub to discuss this release or report any bugs.
Fixes
- Fixed an issue that caused huge amounts of packets to be sent to the server when "Open Elytra Automatically" was enabled, potentially triggering anti-cheat software