Compatibility
Minecraft: Java Edition
1.21–1.21.1
1.20.1
Platforms
Supported environments
Links
Creators
Details
Licensed Apache-2.0
Published 3 weeks ago
Updated 3 weeks ago
Overview
Fluid Tick Structure Processor is a utility mod that ensures all fluids inside generated structures begin flowing immediately after generation.
By default, fluids placed in structures remain static until they receive a block update. This mod solves that issue by automatically ticking all fluid blocks inside the structure as soon as it is loaded.
Key Feature
- Adds a new structure processor:
fluid_tick_structure_processor:fluid_tick
Function
When a structure using this processor is placed in the world:
- The processor searches for all fluid blocks within the structure.
- Each fluid block is scheduled for a fluid tick.
- As a result, water, lava, and other modded fluids begin flowing right after generation.
Application
You can apply the processor to any structure through a datapack. Example usage:
{
"elements": [
{
"weight": 1,
"element": {
"element_type": "minecraft:single_pool_element",
"projection": "rigid",
"location": "test:test",
"processors": [
{
"processor_type": "fluid_tick_structure_processor:fluid_tick"
}
]
}
}
],
"fallback": "minecraft:empty"
}
Effects on Gameplay
- Prevents “frozen” water or lava inside generated structures.
- Makes structures with fluid features behave naturally.
- Has no impact on gameplay beyond fluid behavior.
- Fully data-driven and compatible with other structure or fluid mods.


