Flywheel (Legacy)

Flywheel (Legacy)

Mod

An accessory rendering engine for block entities and entities.

Client LibraryUtility

71.4k downloads
70 followers
Created2 years ago
Updateda year ago

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0.6.8.a:

Fixes:

  • Fix crash and incorrect rendering when using an AMD GPU

0.6.8: Fixes

  • Fix colored vertices being incorrectly rendered through instancing
  • Fix some miscellaneous bugs with sodium/rubidium
  • Fix memory leak associated with model storage Technical/API
  • Memory for models is freed when they are no longer in use
  • Element buffers now deal in raw gl handles
  • Element buffers are no longer considered part of state resoration
  • Quad -> Tri element buffer properly resets itself

0.6.5:

Fixes

  • Fix crash with batching backend and Rubidium

0.6.4:

Fixes

  • Fix shader detection with oculus

Technical/API

  • LightUpdater is simplified to increase reliability and reflect how it is actually used
  • ModelUtil is superseded by model builders, to be improved more in 0.7.0
  • VertexLists now copy input buffers to reduce memory usage

0.6.3:

Initial modrinth release!

Technical/API

  • Light updates are now processed in parallel.
  • The light updater is now more selective of the levels it processes, fixing a memory leak.

External resources



Project members

jozufozu

Owner

PepperCode1

Maintainer


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID