FogLock

FogLock

Mod

Setting distance-independent fog by configuration

Client CursedGame MechanicsUtility

1,243 downloads
17 followers
Created9 months ago
Updated25 days ago

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Support for version minecraft 1.20.5, 1.20.6

Versions before 1.20.5 will not work with this version

The effector priority has been changed (custom fog does not apply if blindness or darkness effect is applied to the player)

Added math module advanced Advanced math module supports:

- +
- -
- *
- /
- ^ (pow)
- m (min)
- x (max)

updated placeholders:

  • {vieDistance}
  • {thickFog}
  • {underwaterVisibility}

Updated the default configuration file to make it more informative on new features

Improved calculation performance in simple mode. Added the ability to add change time for colors, alpha and distance:

  • rTime
  • gTime
  • bTime
  • alphaTime
  • startTime
  • endTime

Darkness and blidness change custom fog start and end

Fix game crash if the state is not set in the configuration Fixed alpha spelling in default configuration

Added the ability to customize fog for different dimensions, biomes, or biome tags.

Config now update and create correct

FogLock 1.3

by Leva25se on Aug 22, 2023
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Now we can change the r g b individually. In the configuration, you can use number strings instead of float number.
Increased priority of mixin (mod became more compatible with other mods).
Reduced the amount of static in the mod.

FogLock 1.2

by Leva25se on Aug 20, 2023
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Added optional parameters rgb ("r", "g", "b") and aplha ("alpha"). The start and end parameters are now also optional.

FogLock 1.1

by Leva25se on Aug 14, 2023
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External resources



Project members

Leva25se

Owner


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID