
Fossils and Archeology: Revival
The mod offers a variety of dinosaurs that are brought back to life through discovering bones, extracting DNA, creating Embryos, and making eggs. Along with dinosaurs there are other prehistoric creatures such as mammoths, smilodons, and DODOS!!
Tags
Creators
Details
1.18.2-9.0.0.4-forge
Compatibility
Required content
Changes
Fixed
Missing Dryosaurus and Dilophosaurus textures Missing dinopedia translations Title screen config option Mammoth, Elasmotherium and Therizinosaurus feeding Crashes when other mods/resourcepacks have invalid texture file names
Disabled piercing on javelins for now to investigate crash. Any other projectile that can pierce(crossbow) can still crash the game when shot at mobs from this mod
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:IJY7IqPP:INAoCzSd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:IJY7IqPP:INAoCzSd"
}





