
Fossils and Archeology: Revival
The mod offers a variety of dinosaurs that are brought back to life through discovering bones, extracting DNA, creating Embryos, and making eggs. Along with dinosaurs there are other prehistoric creatures such as mammoths, smilodons, and DODOS!!
Tags
Creators
Details
1.18.2-9.2.1.1-fabric
Compatibility
Required content
Changes
Added
- Tags can now be used in the food system
Fixed
- Sarcosuchus texture
- Mobs sleeping forever in dimensions with no day/night cycle
- Crashes caused by herd mobs not leaving their group correctly
- More issues with feeders. Especially for large mobs
- Some weird spino animation behaviour
Mod compatibility
- Fixed crash if butcher delights is not installed with butcher delights foods
- Fixed JEI and REI overlapping with inventory filters
- Fixed an issue where some of the wood types added by other mods prevented users from joining a server
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:IJY7IqPP:umkglQDy"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:IJY7IqPP:umkglQDy"
}






