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1.1.1
Compatibility
Changes
v1.1.1 Changelog Improved: Overall stability during chunk updates. ⚠️ KNOWN BUG IN THIS VERSION (v1.1.1): There is a known issue with the new vertical culling system. When moving up or down quickly (changing altitude), sections of the world might temporarily disappear or leave visual gaps (holes). 👉 Quick Fix:
- **On PC: Press F3 + A to force a silent reload of the chunks and fix the visual gaps instantly.
- **On Android: Changing your render distance by 1 chunk in the video settings will also force the world to reload and fix it. 🛠️ Next Update: I'm already working on an automatic "silent reload" system so you don't have to do this manually!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:igJ9HWHI:GyhdKHCh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:igJ9HWHI:GyhdKHCh"
}

