- Added autocomplete to asset commands
- Added
/frontutil changeClasscommand - Added old HUD style for FFA and GG
- Added top player heads for old HUD style
- Added old HUD style for waiting text
- Added
allowAntiTankasset command for FFA - Added
spawn moveAllasset command for FFA - Added
/frontutil spawnViewcommand (currently only for FFA games) - Fixed crash in gun modifier fire modes screen
- Added more packet permission checks
- Updated to BlockFront 0.7.1.2b
- Added neoforge update checking
- Reworked gun modifier system
- Added gun modifier editor
- Added server-side permission checks for certain packets
- Added success message to loadout sync command
- Fixed loadouts sometimes being partially written
- Removed config command (use mods menu)
- Updated to BlockFront 0.7.0.17b
- Added
spreadgun modifier attribute - Added
/frontutil gun giveMenucommand - Decreased loadout file sizes
- Added dedicated server check for loadout read/write command
- Removed custom environment commands and integrated with new official ones
- Updated to BlockFront 0.7.0.14b
- Added
/frontutil configcommand to access mod config - Added "Mods" button to the match pause screen
- Added "Match HUD Style" mod config option
- Added "Render Corpses" mod config option
- Added "Kill Feed Lines" mod config option
- Added ability to save loadouts to specific file names
- Improved weapon extra settings screen
- Removed custom velocity property for particle emitter map effect
- Updated to BlockFront 0.7.0.13b
- Added
teams listmap command - Added
weightandfire_modesgun modifier attributes - Made loadout editor not discard items when count was empty (now defaults to 1)
- Fixed empty loadout lists causing a crash
First public version of Front-Utilities (see mod description)



