- Fixed falling block crash
- Added overlay color configs
- Fixed falling block crash
- Added overlay color configs
Widened compatibility to include 1.21.9 as well
Huge update, completely incompatible with previous versions of the mod.
- Rewrote the entire mod from the ground up
- Compatible with NeoForge now
- No longer does torch/slab merging
- Compatibility has improved immensely
- New Placement mode and improved overlay
- Sounds and all should work correctly now
Huge update, completely incompatible with previous versions of the mod.
- Rewrote the entire mod from the ground up
- Compatible with NeoForge now
- No longer does torch/slab merging
- Compatibility has improved immensely
- New Placement mode and improved overlay
- Sounds and all should work correctly now
No outward changes, just small backend stuff, hard to find time for this and another mod I'm working on
Resolves #69 Updated Statement
Resolves #67
Fixed some crashes (Resolves #65, Resolves #66)
Added a toggle for vertical slab placement, as well as the placement widget updating accordingly.
- Fixed a crash (#47)
- Added some compatibility with ModMenu
Adds the ability to mix slabs with torches, lanterns, carpets, and snow. Also adds the ability to configure more blocks from other mods, or in vanilla.
Resolves issue #15, yay!
- Fixed mixed slabs with light (Resolves issue #42)
- Fixed some missing assets and transparent slabs not working in mixed slabs (#40)
- Added the ability to toggle the placement widget with
v(Issue #41)
Attempting to boost load times 2: Electric Boogaloo
Attempts to improve load times
Some bug fixes:
- Fixed a bug with Statement that caused a server-client desync
- Fixed a crash when running on server
- Fixed outlines sometimes raycasting through the block
Just some bug fixes
- Fixed a culling issue
- Fixed an incompatibility with Carpet mod (#34)
Fixed a crash when using with a server



