- Added Flandre.
- Added Koishi.
- Added Creative tab.
- Changed versioning method.
Was having a hard time considering what I call a "Large Update" so now I will only count separate characters as Large updates and any mechanic or bugfix a lesser update.
updates will be more along the lines of, Characters.Mechanics.Fixes, example this update of adding the 7th unique character will be 7.0.0 with zero mechanic changes and zero bugfixes for this iteration.
Hopefully this will make versioning more comprehensive for the mod.