FxControl - 1.16-2.0.6
on Jan 26, 2023FxControl 1.16-2.0.6
- Structure testing works again
- Added new 'dimensionmod' feature so that you can have a rule match for all dimensions of a given mod (like for example 'rftoolsdim')
FxControl - 1.16-2.0.5
on Jan 26, 2023FxControl 1.16-2.0.5
- LostCity support is working again
FxControl - 1.16-2.0.4
on Jan 26, 2023FxControl 1.16-2.0.4
- Gamestage support is working again
FxControl - 1.16-2.0.3
on Jan 26, 2023FxControl 1.16-2.0.3
- Fixed a big bug with the 'block' test which could cause worlgen to hang in some situations
FxControl - 1.15-1.0.6
on Jan 26, 2023FxControl 1.15-1.0.6
- Fixed a problem which would cause In Control to fail
FxControl - 1.16-2.0.2
on Jan 26, 2023FxControl 1.16-2.0.2
- Fixed a problem which would cause In Control to fail
FxControl - 1.15-1.0.5
on Jan 26, 2023FxControl 1.15-1.0.5
- Fixed a problem which would cause In Control to fail
FxControl - 1.16-2.0.1
on Jan 26, 2023FxControl 1.16-2.0.1
- The 'biome' test would crash on biomes that were created using json
FxControl - 1.16-2.0.0
on Jan 26, 2023FxControl 1.16-2.0.0
- Biome registry name is now preferred for biome checks
- 'tempcategory' is removed and replaced with a more generic 'category' for biomes. It's also a list now. The list of current categories is: taiga, extreme_hills, jungle, mesa, plains, savanna, icy, the_end, beach, forest, ocean, desert, river, swamp, mushroom and nether
- 'biometype' has changed. It now only works for the following values: desert, desert_legacy, warm, cool, and icy
- Numerical dimension ID's no longer work (like 0 for the overworld. Use 'minecraft:overworld' instead)
FxControl - 1.15-1.0.4
on Jan 26, 2023FxControl 1.15-1.0.4
- The biome check now also supports biome registry names (this is prefered)
fxcontrol-1.15-1.0.3.jar
on Jan 26, 2023- Fixed a bug with the health, damage, and speed actions. They often fired multiple times making the mobs too OP
FxControl - 1.12-0.1.15
on Jan 26, 2023FxControl 1.12-0.1.15
- Fixed a bug with the health, damage, and speed actions. They often fired multiple times making the mobs too OP
fxcontrol-1.15-1.0.2.jar
on Jan 26, 20231.0.2:
- Avoid server-side crashes in combination with debug command
- Getting the item that was used to place a block is now more reliable
fxcontrol-1.15-1.0.1.jar
on Jan 26, 20231.0.1:
- Fixed a problem where the config files where generated in the root
fxcontrol-1.15-1.0.0.jar
on Jan 26, 2023First port to 1.15
FxControl - 1.12-0.1.14
on Jan 26, 2023FxControl 1.12-0.1.14
- Worked around a problem caused in the previous version of In Control. The issue was that there was both a condition called 'helditem' as well as an action called 'helditem'. For spawns the condition has been renamed to 'playerhelditem'. It is recommended to use this in other places as well (when used as a condition)
FxControl - 1.12-0.1.13
on Jan 26, 2023FxControl 1.12-0.1.13
- Fixed a bug with the new 'mod' keyword
FxControl - 1.12-0.1.12
on Jan 26, 2023FxControl 1.12-0.1.12
- Place, left click and right click rules now also supports the 'mod' test for the item that is being used to do the action
FxControl - 1.12-0.1.11
on Jan 26, 2023FxControl 1.12-0.1.11
- Bump to align with InControl
FxControl - 1.12-0.1.10
on Jan 26, 2023FxControl 1.12-0.1.10
- Fixed a problem with Minecraft mods being reported as 'forge' instead of 'minecraft'