Known bugs
In version 1.21.5, the background blur may appear black due to a bug in some drivers.
Highlights
- Update to 1.21.5
- Discontinue support for 1.20.5/1.20.6 and 1.21.2/1.21.3
- Fix JVM Crash if Head Generator if it is closed with esc immediately when it is being opened
- [1.21+] Fixes crash when using components in
/fzmm old_give
- Some improvements to Head Gallery
- Some improvements to Banner Editor
Additions
- Adds config to minimize the
textures
tag of the heads (enabled by default)- This reduces the size in nbt of the heads by only keeping the URL of the textures
- May solve some problems with very aggressive anticheats
Changes
- Improves the codec error message and adds option to ignore it (it will probably kick you)
- Remove unnecessary tags from the armor stands of Player Statue in Automatic Placer HUD
- Removes
custom_data
andFZMM_MOD
tags - Only affects items used automatically by the HUD
- Removes
Fixes
- Fixes issue when creating the resource pack of a profile in EncryptBook did not work in Windows
- Fixes Banner Editor shows preview of previous pattern in Change Color tab
- [1.21.4+] Fixes client-side desync with
/fzmm amount
, automatic-placer and/fzmm equip
- [1.21+] Fix issue in the creative inventory when searching
- If before opening the creative inventory you opened FZMM and went to the select item screen (for example, when selecting a head in an image field), then the creative search inventory would not show results when searching, it would be fixed when you switch from one world to another
- Fixes rounding issue that caused text not to be displayed in Imagetext with hanging signs
- [1.21.4+] Fixes hanging signs in Imagetext were not working
- Fix that the lore command should not throw an exception if there is no lore to remove
- Fixes some log warnings when using
/fzmm old_give
- Fixes that
maxItemHistory
config is not used - Fixes body texture detection in Head Generator
- This caused some heads that should have had a body preview to not have it
Changes
- Reduces lag peak when switching categories in Head Gallery by avoiding generating all tooltips
- Add more details to the logs if an error occurs while generating a head
Fixes
- Fix crash when selecting a null skin in player statue (Fix #65)
- [1.20.5+] Fix issue in banner editor where changing the color of a pattern of the same color as the base also changes the base color
- [1.20.5+] Fix issue where
/fzmm enchant
does not allow lowering the level of an enchantment- If an enchantment that was already added is added again, as since some versions enchantments cannot be repeated, the issue prevented lowering its level, only increasing it
Translations
100% translated to: Chinese Simplified, Korean, Russian, Spanish 70% translated to: French
Highlights
- New icons by @Jamiscus in #60
- Fix compounds (compounds are when you press
+
and you can add several textures/models) of the Head Generator- [1.20.3 to 1.21.3] Fix crash when updating a compound
- Fix issue where updating the loaded skin didn’t update the compounds
- Fix issue where if there’s a compound that modifies the skin body, it should update the preview of all compounds so the body edit is displayed correctly
- Fix issue where any modification (whether rotating, pre-editing, or parameters) made to a compound would be lost when closing the overlay
Change
- Add pattern tooltip in
add patterns
tab in Banner Editor
Translations
100% translated to: Chinese Simplified, Korean, Russian, Spanish 70% translated to: French
Highlights
- Update to 1.21.4
- Now requires Fabric Loader 0.16.8 or higher
- Fixes issue where premium player skin can't be loaded from username in multiplayer
- Fix crash with nbt max depth in
/fzmm give
and/fzmm old_give
Additions
- [1.20.5+] The
/fzmm old_give
command now allows the use of compounds- Previously only nbt components were allowed, but with the constant changes with compounds this may be convenient
Changes
- [1.20.5+] Changed the limit on
/fzmm amount
from 64 to 99
Fixes
- Fixes issue where the head generator tried to use deleted textures
- This also caused a large number of logs to be written
- Fix issue where skins could not be found from the cache if they had not been previously loaded
- This was especially noticeable if the skin belonged to a non-premium user, it wouldn't be found the first time, but after a retry it would work
Translations
- 100% translated to: Chinese Simplified, Korean, Russian, Spanish
- 70% translated to: French