Additions
- None
Changes
- None
Fixes
- Revert
@JvmStaticaddition in ConfigApi that accidentally breaks code using the previous way, thanks to Kotlins assertion of an "additional" static simply being false (it replaces with a static)
Additions
- Added new helper extension functions to
FcText.MutableText#commandcleanly defines a Run Command click actionMutableText#tooltipadds a hovered tooltip to textMutableText#underlineunderlines the textMutableText#boldbolds the textMutableText#italicitalicizes the textMutableText#strikethroughstrikes through the textMutableText#coloredcolors the text with any RGB colorAny#transSuppliedtranslates the receiver, with a supplied fallback literal if necessary. Useful if the fallback is computationally intensiveAny#descSupplieddescribes the receiver, with a supplied fallback literal if necessary. Useful if the fallback is computationally intensive
- Added new
Translationannotation. Yet another way to translate your in-game config settings!- If applied to a config, section, or object, all the settings within will use the prefix provided in their translation keys instead of the normal class-path based one.
- If applied to a setting, that setting will use the specified prefix. It can also be used to turn off translation for a setting if you want the normal translation scheme to apply for all settings except the negation-annotated ones.
- With a prefix, your settings will have a lang key of
prefix.[fieldName]andprefix.[fieldName].desc. This applies to all instances of the field, so repeating units of the same setting will share a lang key!
- Added new "Not in Game" uneditable setting to better show that you need to connect to a world to access it.
- Added new client commands that technically can be used in-game or for other purposes. Mostly they are "internal" for use with the changed action messages.
/fzzy_config_restartshuts down the client/fzzy_config_leave_gamedisconnects you from the current game and returns you to the proper title screen./fzzy_config_reload_resourcesreloads resources (F3+T)
Changes
- Action chat messages now include a click event with commands corresponding to the needed action (
RELOGwill have a leave game click action, and so on)
Fixes
- Config screens properly understand when you are not in a game, or when the config is client-only. Configs accessed outside a game should more accurately display the settings you have access to
- Documentation mod links point to the mod pages now instead of the Modrinth/CF homepage.
- Fixed missing docs and
@JvmStaticforConfigApi#network
Additions
- None
Changes
- None
Fixes
- Config screens are registered to the mod list screen as they should be.


