Compatibility
Minecraft: Java Edition
Platforms
Links
Creators
Details
GameMC
A lightweight mod that adds an arcade game hub to the main menu and pause screen. To open game selection in singleplayer or multiplayer - use keybind (Default: Home)
This mod is in beta, if you find any bugs, open the bug report.
1.21 -> 1.21.5 versions will be updated when the mod comes out of beta
In the plans:
- add api, that gave ability to modders to make own games and integrate it with GameMC & Minesweeper
- games design rework
- add more games (Flappy Bird, Ping Pong, 2048 WIP)
For full changelogs navigate to this page
Available Games
Snake Game
A modernized take on the classic snake experience, enhanced with multiple progression systems, adaptive mechanics, and a fully dynamic food system.
-
Field Size Selection: Choose between Small, Medium, or Large grids at the start.
-
Wrap-Around: The snake passes through the edges of the field instead of crashing into them.
-
Score Multipliers:
- Small grid → 2×
- Medium grid → 1.5×
- Large grid → 1×
-
Expanded Food System:
- Multiple food items can spawn simultaneously.
- Each item has unique points and weight values that influence spawn chance.
- Certain foods now have negative effects—they reduce score or shorten the snake.
-
Food table:
| Item | Points | Weight | Segments Removed |
|---|---|---|---|
| Potato | 1 | 30 | 0 |
| Cookie | 2 | 25 | 0 |
| Carrot | 3 | 25 | 0 |
| Apple | 4 | 20 | 0 |
| Bread | 5 | 15 | 0 |
| Honey Bottle | 6 | 15 | 0 |
| Cooked Beef | 8 | 10 | 0 |
| Golden Apple | 20 | 5 | 0 |
| Poisonous Potato | -3 | 25 | 0 |
| Rotten Flesh | -5 | 10 | 1 |
Notes:
- Weight affects how likely the food is to spawn (higher → more likely).
- Points are added to the player’s score when the food is eaten.
Simon Says
A rhythm-memory challenge where players must recall and repeat sequences of glowing blocks. Each round adds a new element, increasing difficulty gradually.
2048: Tower
A vertical block-merging puzzle that combines the mechanics of 2048 with the falling-block dynamics of Tetris.
- Ore-Based Merge Progression: Drop ore blocks from above and fuse identical ones to climb through higher-tier ores.
- Vertical Strategy: The tower structure adds depth—positioning and timing matter as much as merging.


