Tags
Creators
Details
Licensed GPL-3.0-only
Published 8 months ago
All versions
0.1.9
Release
Garden Trails 1.20.1 v0.1.93 months ago 432
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Changes
🌱 Garden Trails Patch Notes v0.1.9
Plant Enhancements
- Fixed Rice double crop texture being cut during growth: the top half now renders correctly on every growth tick
- Bonemeal can now be applied to all tall crops (Camellia, Rice, Maize): applying it to the bottom half correctly advances their growth
- Bonemeal now works on Boxwood Bush and Pink Geranium, with a small chance to drop themselves when used. It allows duplication for survival
- Mulberry & Camellia seed drop chance increased from 10% to 35%, Mulberry can now loot stick when destroyed
Silkmoth
- Silkmoths now drop between 1 and 3 Silk Worm Eggs at random intervals during their lifecycle, no longer need to be killed to obtain eggs. You can now automate a silk farm
Drying Tray
- Added 7 new wood variants: Birch, Spruce, Jungle, Acacia, Dark Oak, Mangrove, Cherry
- Complete parent/child model refactor: adding new wood variants now requires only a texture and a few JSON files
- Updated bamboo drying tray texture, now uses the vanilla Minecraft bamboo texture, replacing the Dawn of Time texture
- Updated craft recipe: now includes 2 iron ingots, reflecting the 4 iron pylons visible in the model
- Recipes now require and produce 4 items instead of 1, matching the tray's stacking mechanic
Pergola
- Complete parent/child model refactor: all variants share a single base geometry, adding new materials in the future is trivial
- Added Copper Pergola and Oxidized Copper Pergola variants, both supporting all three climbing plants (Ivy, Vine, Grape)
- Updated craft recipes for all three variants: each material now has its own distinct ingredients
- Improved tooltips: each Pergola now lists its accepted climbing plants directly on hover
- Textures slightly improved with added noise for a more natural look
UI / Tooltips
- Completely revamped tooltip system: replaced the old Shift mechanic with Minecraft's native lore display. Item descriptions now appear directly on hover, no key press required
- This allows for significantly richer descriptions across all items and blocks, making the mod self-explanatory without needing a wiki
- The full Silk production chain is now documented in item lore: a step by step guide walks new players through the workflow (Eggs → Worms → Cocoons → Silk)
- Drying Tray tooltip now lists all accepted items
- Creative inventory completely reorganized into distinct categories: Items, Plants, Pelts, Silk, Sakes, Pergolas, and more
Refactors & Technical
- Removed the social buttons overlay (Discord, CurseForge, GitHub, Patreon icons) from the Creative inventory screen
- Removed the plant growth pause mechanic (Lighter + Shift right click)
- Removed a significant number of unused assets: old textures and files previously tied to Dawn of Time
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oEUTaykr:ifJbCwKj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oEUTaykr:ifJbCwKj"
}


