Gearifiers

Gearifiers

Mod

RPG Affixes for all your gear! Find gear with modifiers like Sharp, protective, legendary, useless, and many more. Re-roll modifiers in an altar to try and find ones you like!

Client and server AdventureEquipmentGame Mechanics

11.3k downloads
41 followers
Createda year ago
Updated20 days ago

Follow Save
Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.
Filter loader...
Filter versions...
Filter channels...
  • Fix missing lang keys
  • Implemented new Fzzy Config confug system.
    • The old .json configs will still exist in the folder, but will not do anyhting
    • YOU WILL HAVE TO UPDATE THE NEW CONFIG WITH ANY SETTINGS YOU CHANGED IN THE OLD ONES
  • Seals now respect the config blacklist, sending a chat message when a player tries to use one on a blacklisted item.
  • Major rebalance of a lot of modifiers. Attack speed, damage, and armor in particular.
  • Added usage limit to legendary seals, configurable via maxLegendarySealUses
  • the /gearifiers add and similar commands can now add any equipment modifier, not just from Gearifiers itself.
  • Depend on new, fixed up GC and FC attribute implementations
  • Fix Seal of Wiping to actually remove (and fully remove) a negative modifier

Versions below 1.20 are no longer actively supported.

  • Fixed hint item not properly showing in the reroll screen.
  • Fixed item cost not decrementing properly.
  • Fixed dupe bug.
  • Updated config enabled list.

Versions below 1.20 are no longer actively updated.

  • Added new modifiers for bow damage and other bow effects.
  • Added Vampiric modifier for all weapons
  • Fixed modifiers on Trinkets rerolling repeatedly on player death.
  • Fixed shift clicking not working in certain handlers.
  • Fixed entities that picked up equipment adding new modifier rolls on death.
  • Added config blackListedScreenHandlers for blacklisting certain screehandlers. If a screenhandler is added to the blacklist, an item crafted with that handler won't roll modifiers onCraft.
  • Added variable paymentItemCountIncreasePerLevel for increasing the number of payment items per level. A number less than 1.0 (0.5, for example) will increase the cost by 1 for every 1/x levels. With 0.5, for example, the item cost will increase by 1 every 2 rerolls.
  • Port to 1.20/1.20.1
  • Fix issue with the config where internal values were being added to the JSON accidentally.
  • Made the default payment system even more robust
  • Removed the built in payment json. It was causing more confusion and trouble than it was worth. All items will be a diamond, even vanilla wooden swords, unless changed in configs or with a reroll cost file.
  • port to 1.19.4
  • Fix issue with the config where internal values were being added to the JSON accidentally.
  • Made the default payment system even more robust
  • Removed the built in payment json. It was causing more confusion and trouble than it was worth. All items will be a diamond, even vanilla wooden swords, unless changed in configs or with a reroll cost file.
  • Fix issue with the config where internal values were being added to the JSON accidentally.
  • Made the default payment system even more robust
  • Removed the built in payment json. It was causing more confusion and trouble than it was worth. All items will be a diamond, even vanilla wooden swords, unless changed in configs or with a reroll cost file.

Example Image of the new Seals

  • Added Seals! (And other items!). Seals are single-use magical stones that add, remove, or change modifiers in various ways. Some examples:

    • Seal of Cleansing removes all modifiers from an item.
    • Seal of Awakening adds a weighted random beneficial modifier.
    • Seal of Transferal strips the modifiers from one item, allowing you to transfer them to another.
  • Fix changes to defaultRerollPaymentItem not showing up with EMI, REI, etc.

  • Fix Manic stacking potentially infinitely.

  • Fix Unholy modifier lang

  • Depend on new fzzy-core and gear-core

  • Update impl to match to new fzzy-core and gear-core modifier system
  • Tweak some modifier weights
  • Updated chances config to make the manic status proc a bit more rare
  • Fixed manic applying haste to the target not the attacker, and manic now grants stacking levels of haste as it procs, as was intended.
  • The reroll altar screen now gives better explanation if a player can't complete a recipe, including noting a blacklist.
  • Update dependency requirements to the latest version of Gear Core to ensure a bugfix there is carried through.
  • Fixed issue where durability of certain items could spawn as a negative number due to durability affixes.
  • Fixed issue where recrafting certain items would stack modifiers.
  • Fixed reroll altar not properly taking player XP
  • Added a series of testing commands that can add, remove, and reroll modifiers.
  • Fixed IllegalArguemnetException caused by accidentally empty tags for the Metallic and Enriched modifiers
  • Added chances_v0 config for setting chances of certain modifiers activating.

External resources



Project members

fzzyhmstrs

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID