Compatibility
Minecraft: Java Edition
1.21.3–1.21.4
1.21–1.21.1
1.20.x
1.19.1–1.19.4
1.18.2
1.17.1
1.16.5
1.15.2
1.12.2
Platforms
Supported environments
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Licensed MIT
Created 2 years ago
Updated 2 days ago
Changelog
v4.7.4
- Added native support for catmull-rom (smooth) easings for bedrock-style animation jsons (thanks for the initial work Zigy)
- Made GeoArmorRenderer inherit bone visibility from HumanoidArmorLayer#setPartVisibility to better work with third-party mods
- Default boneResetTime to 5-ticks, and auto-complete the reset the tick time is 0. This prevents unavoidable partial-tick bone resets
- Introduced an identity-based lookup for synced singleton animatables, to hopefully eliminate class-duplication collisions
- Fixed middle-clicking on synced animatable items causing them to conflict when using triggered animations or synced data (#681)
- Synced animatable items no longer prevent stacking with each other
- Bones that now use animations to do a full rotation should now no longer counter-rotate when resetting, allowing for cleaner rotation animations
- Marked AnimationState#getData as nullable to avoid confusion
- Added
triggerArmorAnim
for triggering armor animations (#433) - Animated textures now support glowmasks (#456)
- Marked the easingType argument in EasingType as nullable to avoid confusion
- Added memory compression to animation data. Larger modpacks should receive a reduction in memory usage
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
4.7.4Loaders
Game versions
1.21.1Downloads
1124Publication date
March 11, 2025 at 6:43 PMPublisher
Tslat
Maintainer