Update to 1.21.3
Fixed attribute modifiers not showing up on elixirs
- Fixed essence container fill texture rendering for limits that was not 100.
- The alchemy stand screen handler's elixir slot now checks if the item extends ElixirItem instead of checking if it is an instance of the hard coded elixir types (Modders can create new elixir items that extend ElixirItem)
- The alchemy stand now has a way to show alchemy progress.
- Elixirs now show color on the alchemy stand block.
- Added gecko spawn generation. I have no clue how I missed that in the first version.
- Alchemy recipes are now in the recipe folder
- The EssenceContainerPayload is now sent less to help relieve network usage.
- Gecko variants are data driven now
Fixed a major bug that prevented the game from loading.
The issue was that I forgot to mention the access widener in the fabric.mod.json
Also, Modonomicon 1.98.0 specifically is required instead of that or any version above it.
The first version!


