I've rehauled the entire mod
WARNING - Please make a new world when using this update.
Changelog:
- Added Kindergarten Biome
- Added 4 diamond essences
- Added fountain structure (has loot)
- Added 3 new villager professions with houses in the wild
- Added Ruby and new Ruby powers
- Added new gems (currently useless, Creative only)
- Added bubbles
- Added gem board
- Added injector
- Added gem drill
- Added shooting star
- Added gem shards (made from shooting star)
- Added gem tech core
- Added drained blocks
- Added tons of recipes
Gem Levels/Gem Board: To unlock your gem powers that are specific to your gem type, you must use the Gem Board and put gem shards in it. 9 shards is one level. One shooting star is 9 shards.
Controls:
- Holding shift will let you super jump
- R is for Gem Power 1, unlocked at level 10
- Z is for Gem Power 2, unlocked at level 25
- V is for Gem Power 3, unlocked at level 50
- B is for summoning a bubble
- Y will transport you into your gem (to mimic gem storage)
Poofing: When you reach low health, you will be transported inside your gem where you will stay until you recover
Bubbling: To bubble an item, you must be holding an item and have one extra slot in your inventory. Press B to summon a bubble. Right click the bubble to open it and put whatever item you want into it. Dropping the bubble with Q will send it back to your spawnpoint. Holding the bubble and pressing B will pop the bubble and give your item back.
Upcoming for 2.0:
- Adding in the rest of the gems
- Adding in powers for some of them
- Adding in recipes for all gems
- Adding in effects for the essences when they are drunk
- Adding in warp pads
- Adding in warp whistles which can transport you to their assigned warp pad
- TBD
Bugs:
- Sometimes, bubbles can take a second to arrive at your spawnpoint
- Sometimes, poofing glitches out, but don't worry your location in both the poof dimension and the previous dimension you were in are saved!
Suggestions: I'm not sure what I want to do after finishing the gems and their powers other than a handful of things. If you have suggestions, let me know in the comments.
Beyond 2.0 Plans:
- Add in powers for more or all gems
- Add in the diamonds, who will either ask for your allegience or fight you
- Add in log books that explain the lore (these will be found in the new villagers' houses)
- Add in the rebels, who will either trade and do tasks or battle you
- Add in shard fusions
- Add in corruption
- Add in cracking
- Add in misc artifacts (like the mirror or duplication wand, they won't have uses really)
- Add in the Moon Goddess Statue (perhaps can be used to summon Crystal Bugs at night or will provide buffs)
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Added hammer and color variants
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Added axe and color variants
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Added gauntlet and color variants
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Added the beginning to gem abilities
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Using the Z key will bind a weapon as your gem weapon. Using the key will summon or desummon the weapon.
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Using the R key as a Sapphire after 5000 ticks will grant you a vision, peaking into the future and providing a buff or debuff based on the outcome of the vision
Plans for 1.0 that aren't finished yet:
- Adding a book or panel that'll explain everything and educate the players before they make a choice on their gem.
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It is now possible to set your own gem weapon. Use the Z key to set an item as your gem weapon, using the Z key afterwards can summon and desummon the item. This currently applies to all items, but in the future it will be specific to weapons and gem weapons
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If a ruby player has 10 or less health, is sneaking, AND gets hit, they'll explode (you should theoretically receive immunity from the potion effects)
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Sapphire players can now walk on water via frostwalker boots. The boots are only leather, so they're not valuable, and even if you take them off, when you walk away from water they're removed from the inventory
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Added Lapis Abilities
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Added Bismuth Abilities
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Added Topaz Abilities
Next Up:
- Teehee
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Added a GUI when joining a world
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Added the ability to select any gem that is in Steven Universe
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Added multiple advancements related to gem abilities
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Added Ruby ability (catches enemies on fire when attacked)
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Added Sapphire ability (can predict the future every 5 minutes when crouching)
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Added Peridot ability (can harvest from any ore except quartz to get ingots or nuggets)
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Added Pearl Ability (has keep inventory on even without cheats, this may change in the future)
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Added Quartz Abilities (will react with certain effects at low health)
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Added Zircon Abilities (lowers villager trading prices with a permenant hero of the village effect)