0.0.2
Compatibility
Changes
-
It is now possible to set your own gem weapon. Use the Z key to set an item as your gem weapon, using the Z key afterwards can summon and desummon the item. This currently applies to all items, but in the future it will be specific to weapons and gem weapons
-
If a ruby player has 10 or less health, is sneaking, AND gets hit, they'll explode (you should theoretically receive immunity from the potion effects)
-
Sapphire players can now walk on water via frostwalker boots. The boots are only leather, so they're not valuable, and even if you take them off, when you walk away from water they're removed from the inventory
-
Added Lapis Abilities
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Added Bismuth Abilities
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Added Topaz Abilities
Next Up:
- Teehee
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BDTYokPy:EsasXbCL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BDTYokPy:EsasXbCL"
}

