Backported mod to Minecraft version 1.19.4
Changes up to v3.2.1
3.2.1
Fixed some players being unable to receive any of the mod's packets (packets were being incorrectly registered)
v3.2
Changes:
- The Glorious Drum is now more similar to Genshin's
- Pitch now affects the representation of note symbols in addition to accidentals, resulting in ✨accurate notes✨
Fixed:
- Incompatibility with Visual Overhaul mod
- Note symbols being offset and sometimes funky
- Game crashing upon having instrument options open & clearing one's inventory
Backported mod to Minecraft version 1.20
Changes:
- The Glorious Drum is now more similar to Genshin's
- Pitch now affects the representation of note symbols in addition to accidentals, resulting in ✨accurate notes✨
Fixed:
- Incompatibility with Visual Overhaul mod
- Note symbols being offset and sometimes funky
- Game crashing upon having instrument options open & clearing one's inventory
DEFINITELY LAST ONE!! HUGE CHANGES!! AAAA IM EXCITED
Even More Instruments?? 👀👀
Changes:
- The Glorious Drum is now more similar to Genshin's
- Pitch now affects the representation of note symbols in addition to accidentals, resulting in ✨accurate notes✨
Fixed:
- Incompatibility with Visual Overhaul mod
- Note symbols being offset and sometimes funky
- Game crashing upon having instrument options open & clearing one's inventory
Attempted to fix crashing issues for Fabric 1.20.1.
Please report any issues to: https://github.com/StavWasPlayZ/Genshin-Instruments-Fabric/issues
Backported the mod to Minecraft version 1.19.2
Changes:
- Improved instrument textures
- Pitch is now determined by accurate note scales
- This thus fixes the issue of inaccurate representations of note labels & accidentals
Fixed:
- Zither's sound type button overflowing to the Done button
- Left-hand display of instruments
- Note buttons' text labels overflowing to the instrument options
- Issues playing with navigation
Backported the mod to Minecraft version 1.19.3
Changes:
- Improved instrument textures
- Pitch is now determined by accurate note scales
- This thus fixes the issue of inaccurate representations of note labels & accidentals
Fixed:
- Zither's sound type button overflowing to the Done button
- Left-hand display of instruments
- Note buttons' text labels overflowing to the instrument options
- Issues playing with navigation
Backported the mod to Minecraft version 1.19.4
Changes:
- Improved instrument textures
- Pitch is now determined by accurate note scales
- This thus fixes the issue of inaccurate representations of note labels & accidentals
Fixed:
- Zither's sound type button overflowing to the Done button
- Left-hand display of instruments
- Note buttons' text labels overflowing to the instrument options
Backported the mod to Minecraft version 1.20
Changes:
- Improved instrument textures
- Pitch is now determined by accurate note scales
- This thus fixes the issue of inaccurate representations of note labels & accidentals
Fixed:
- Zither's sound type button overflowing to the Done button
- Left-hand display of instruments
- Note buttons' text labels overflowing to the instrument options
Backported the mod to Minecraft version 1.19.2
Changes:
- Improved instrument textures
- Pitch is now determined by accurate note scales
- This thus fixes the issue of inaccurate representations of note labels & accidentals
- Implemented the generic grid instrument options as the default config screen for Forge's mod menu
Fixed:
- Zither's sound type button overflowing to the Done button
- Left-hand display of instruments
- Note buttons' text labels overflowing to the instrument options
- Issues playing with navigation
Backported the mod to Minecraft version 1.19.3
Changes:
- Improved instrument textures
- Pitch is now determined by accurate note scales
- This thus fixes the issue of inaccurate representations of note labels & accidentals
- Implemented the generic grid instrument options as the default config screen for Forge's mod menu
Fixed:
- Zither's sound type button overflowing to the Done button
- Left-hand display of instruments
- Note buttons' text labels overflowing to the instrument options
- Issues with playing with navigation
Backported the mod to Minecraft version 1.19.4
Changes:
- Improved instrument textures
- Pitch is now determined by accurate note scales
- This thus fixes the issue of inaccurate representations of note labels & accidentals
- Implemented the generic grid instrument options as the default config screen for Forge's mod menu
Fixed:
- Zither's sound type button overflowing to the Done button
- Left-hand display of instruments
- Note buttons' text labels overflowing to the instrument options
Backported the mod to Minecraft version 1.20
Changes:
- Improved instrument textures
- Pitch is now determined by accurate note scales
- This thus fixes the issue of inaccurate representations of note labels & accidentals
- Implemented the generic grid instrument options as the default config screen for Forge's mod menu
Fixed:
- Zither's sound type button overflowing to the Done button
- Left-hand display of instruments
- Note buttons' text labels overflowing to the instrument options
Migrated the mod version to Fabric
ik i said it was the last release but fr now loll
Changes:
- Improved instrument textures
- Pitch is now determined by accurate note scales
- This thus fixes the issue of inaccurate representations of note labels & accidentals
Fixed:
- Zither's sound type button overflowing to the Done button
- Left-hand display of instruments
- Note buttons' text labels overflowing to the instrument options
ik i said it was the last release but fr now loll
Changes:
- Improved instrument textures
- Pitch is now determined by accurate note scales
- This thus fixes the issue of inaccurate representations of note labels & accidentals
- Implemented the generic grid instrument options as the default config screen for Forge's mod menu
Fixed:
- Zither's sound type button overflowing to the Done button
- Left-hand display of instruments
- Note buttons' text labels overflowing to the instrument options