Giant Spawn

Giant Spawn

Mod

🧟‍♂️ Allows giants to spawn naturally with custom AI (based on zombies) and other tweaks.

Server Mobs

65.4k downloads
68 followers
Created2 years ago
Updated3 months ago

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Moved mixin files to the Common source folder to make future development easier.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=giant-spawn

Improved mod icon compression, which lowers the jar file size.
Updated mod URLs to the new GitHub location.
(NeoForge) Updated to the new changes: Added 'type=' to mods.toml, and moved the modEventBus field.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=giant-spawn

Updated mod to Minecraft version 1.20.4.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=giant-spawn

Updated mod to Minecraft version 1.20.3.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=giant-spawn

(1.20.2) Added extra checks which mixins should be loaded, to prevent unwanted behaviour on NeoForge.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=giant-spawn

(1.20.*) Added official support for NeoForge. Just like Fabric and Forge, in the same jar!
Updated structure and content of mod info files.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=giant-spawn

Updated mod to Minecraft version 1.20.2.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=giant-spawn

Giants with helmets on no longer burn in the daylight.

The complete changelog with previous versions can be found at:
  https://serilum.com/mods?changelog=giant-spawn

External resources



Project members

Serilum

Owner


Technical information

License
ARR
Client side
unsupported
Server side
required
Project ID