1.3.0
- Updated to minecraft 1.21.0
- Added server running argument
- Improved shutdown behaviour to wait for file handlers to close
- Changed default scripts to always perform backup on server shutdown
1.2.1
- Updated to minecraft 1.20.4
- Changed script argument tick time to AVG tick time
1.2.0
- Removed waiting for
on-save.sh
at server tick, now script may run as long as server is still running - Moved scripts directory to
config
directory - Changed script parameter from TPS to tick time
- Adjusted script output logging, now standard output and standart error are read at the same time, so potential warnings are in correct order of occurrence among normal messages
Thanks @wereii and @NekoNoor for reporting issues.
1.1.0
- Extracted logic to user defined scripts
1.0.0
- Initial release
1.2.1
- Updated to minecraft 1.20.4
- Changed script argument tick time to AVG tick time
1.2.0
- Removed waiting for
on-save.sh
at server tick, now script may run as long as server is still running - Moved scripts directory to
config
directory - Changed script parameter from TPS to tick time
- Adjusted script output logging, now standard output and standart error are read at the same time, so potential warnings are in correct order of occurrence among normal messages
Thanks @wereii and @NekoNoor for reporting issues.
1.1.0
- Extracted logic to user defined scripts
1.0.0
- Initial release
1.2.0
- Removed waiting for
on-save.sh
at server tick, now script may run as long as server is still running - Moved scripts directory to
config
directory - Changed script parameter from TPS to tick time
- Adjusted script output logging, now standard output and standart error are read at the same time, so potential warnings are in correct order of occurrence among normal messages
Thanks @wereii and @NekoNoor for reporting issues.
1.1.0
- Extracted logic to user defined scripts
1.0.0
- Initial release