Tags
Creators
Details
1.2.0
Compatibility
Required content
Changes
Happy new year! Here's a small but certainly not trivial update focusing on some back-end changes improving inter-mod compatibility. Also, I have finally written the wiki page on creating your own note block instruments with Glissando's system. Go check it out here!
➕ Additions
Added a new option under the Visuals page: Solmization! For those unaware (as I was before this week!) "solmization" is defined by Oxford Language as:
SOLMIZATION
/ˌsɒlmɪˈzeɪʃ(ə)n/
nouna system of associating each note of a scale with a particular syllable, especially to teach singing.
In essence, enabling this option turns your normal C, D, E, F, G, A, B scale into Do, Re, Mi, Fa, Sol, La, Ti (at least until Glissando gets translated into other languages)! Interestingly, English-speaking countries almost exclusively use the "solfège" sequence, while the Chinese Han's People use 六, 五, 乙, 上, 尺, 工, 凡 and Japan uses Ha, Ni, Ho, He, To, I, Ro. [source]
Language is so cool...
🔧 Changes
Note block instrument block tags now include some vanilla and fabric convention tags inside them. This means that many blocks from other mods should work right away, as long as they have been added to those tags in the first place!
[!NOTE] I am looking for feedback on this. You should expect slight deviances from vanilla Minecraft behavior but if you find any tags that haven't been added, pop me a bug report on GitHub. Thanks!
In other news, the Visuals > Keyboard Color Predicate has been refactored to Keyboard Color Mode. You will need to re-enter the selection you previously saved, if you did.
More on visuals: accidental notes now display in tooltips as F♯₃/G♭₃ for example, instead of just F♯₃. The way the subscript octave number is shown has also changed to better accommodate custom instruments with a different octave number.
🐛 Fixes
- #1: The game should no longer crash with Glissando installed in some circumstances (but like actually this time)
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SU1yssKs:AmFU2YW6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SU1yssKs:AmFU2YW6"
}

