1.3.1
Fixed configuration import.
1.3.0
The Backport
All features from modern branches of Gnetum (2.x and 3.x) have been backported to 1.12.2! This includes:
- A brand-new config system (old config are automatically imported)
- Ability to control the refresh rate of HUDs
- Ability to disable caching for individual HUD element
- A performance analyzer to help you fine-tune Gnetum for optimal performance
Bug Fixes
- Fixed crash on macOS
- Fixed perspective issue when player is on the rowboat from The Betweenlands mod
- Fixed Dynamic Surroundings compatibility
Improvements
- Reworked compatibility with ScalingGUIs to be more efficient
- Reworked BetterHud compatibility
- Improved overall mod compatibility
Given the huge size of this release, some bugs and glitches are to be expected - don't hesitate to report issues!
The Backport
All features from modern branches of Gnetum (2.x and 3.x) have been backported to 1.12.2! This includes:
- A brand-new config system (old config are automatically imported)
- Ability to control the refresh rate of HUDs
- Ability to disable caching for individual HUD element
- A performance analyzer to help you fine-tune Gnetum for optimal performance
Bug Fixes
- Fixed crash on macOS
- Fixed perspective issue when player is on the rowboat from The Betweenlands mod
- Fixed Dynamic Surroundings compatibility
Improvements
- Reworked compatibility with ScalingGUIs to be more efficient
- Reworked BetterHud compatibility
- Improved overall mod compatibility
Given the huge size of this release, some bugs and glitches are to be expected - don't hesitate to report issues!
- Fixed the issue where, when the hotbar contains enchanted items, caching for the hotbar gets disabled automatically. This fix means better performance when such items exist in the hotbar.
- Fixed entity icons breakage on Xaero's Minimap
- Improved compatibility with mods that use special blending functions
- Fixed the issue where, when the hotbar contains enchanted items, caching for the hotbar gets disabled automatically. This fix means better performance when such items exist in the hotbar.
- Fixed entity icons breakage on Xaero's Minimap
- Fixed the issue where some settings cannot be saved
- Improved compatibility with mods that use special blending functions
- Implemented caching for chat screen
- Fixed HUD not hiding immediately when pressing F1
- Fixed settings not persisting across game starts in some cases
- Fixed some depth issues
- Fixed delta tracker for HUDs
- Fixed HUD not rendering when ImmediatelyFast is not installed
- Improved mod compatibility
- Fixed warnings in the log (Thanks WaitingIdly)
- Fixed VoxelMap compatibility
This release brings massive improvements to the compatibility department.
Highlights
- Fixed compatibility with a lot of mods, including but not limited to Cobblemon, Overflowing Bars, and Quark
- Implemented the mechanism to automatically detect incompatible blending functions and disable caching for the corresponding element (can be force-enabled by changing the setting from
AUTO
toON
)
Other Improvements
- The pumpkin head overlay is now cached to improved performance
- Improved handling of some vanilla elements
- The category "Vanilla Elements" was renamed to "Named Elements" to avoid confusion
- Fixed the issue where the hand sometimes disappears with hand caching enabled
- Raised the default value of max HUD FPS to 60. If you prefer better performance over smoother HUD animations you can manually set this lower in the config
- Added a button to reset configurations to default
- Fixed some modded elements being rendered twice (which made Jade look like it lost transparency)
- Fixed max FPS option not working
- Implemented hand caching that further improves performance when enabled (experimental, currently must be manually enabled at Vanilla Elements -> Hand by changing
AUTO
toON
)