Tags
Creators
Details
Licensed MIT
Published 3 years ago
Updated 2 days ago
All versions
2.35.2
Release
Goety 2.35.22 years ago 418
Compatibility
Minecraft: Java Edition
1.19.2
Platform
Forge
Supported environments
Client and server
Required content
Changes

- Added JEI support for Witch Brewing
- Added Brazier and Feline Amulet Book Entries
- Strip Armor Brews no longer affect armor that has Curse of Binding on it. Suggested by @glacial_flower.
- Rotation Focus rotates Head blocks by 1 instead of 4
- Fixed Rotation Focus weird effects on Chests and Beds
- Fixed Illague JEED description being out of date
- Fixed Strip Armor working on Doppelgangers
- Fixed Black Book Errors for Chinese and Japanese Translations
- Fixed Lingering Brews not applying the right duration
- Fixed Dark Anvil not being counted for Forge Rituals
- Fixed Player continuing to move when using Crystal Ball on themselves
- Fixed Warlocks using Berserk Fungus on Raiders when being aggressive on them
- Fixed Stunned and Tangled effect not stopping entities from jumping
- Fixed certain mobs with Brain AI not being affected by Wild Rage effect
- Holding a Wand/Staff on main hand or off hand after using a different item, ie. eating, will cause the item to have a second of cooldown. This is to prevent casting instant spells after eating for example.
- If a player is looking at a valid target, pressing the Cease Fire button will cause all of the player's nearby servants to target it.
- Changed Blaze Servant's texture to help differentiate better
- Tweaked how Vizier and Apostle Boss music are played. Spawning multiple of either two mobs will no longer cause their themes to start again and overlap each other.
- Redstone Monstrosities, if enabled through config and MobGriefing gamerule, will also break Logs and Wool blocks alongside Leaves blocks.
- Increased Helmet size for Black Iron and Dark Armor a bit to fix colliding with players hat texture
- Ice Golems now automatically step one block above like Iron Golems.
- Fixed Cyclones not dealing damage.
- Improved Cyclone and Flaming Tornadoes animation and hitboxes.
- Increased Cyclone Spell's default cooldown from 100 to 300.
- Killing passive baby mobs no longer provides Soul Energy.
- Fixed Max Potency and Velocity config overlap
- Fixed mobs under Wild Rage still targeting Armor Stands after it's destroyed
- Fixed Format Error on Black Book entries with % on the text
- Added Black Book shortcuts from items crafted with rituals
- Made a render for the summoning circle that spawns when performing the Sabbath Ritual that summons an Apostle. Based on the rune that appears when using Altar of Fire on L_Ender's Cataclysm.
- The amount of Soul Energy given by entities is now datapack-able via json files under the directory/folder "soul_taken". The entities can be registered as their entity type id or tag id. The datapack prioritized individual entity type entries over tag entries.
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Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4ZVIxU8x:PUi8LozY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4ZVIxU8x:PUi8LozY"
}



