Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Changelog

Additions:
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Shrouded Blueprints no longer appear on End City chests not dropped from Ender Guardian if Cataclysm is installed. They can be found on a new structure in The End that can be located using a Voided Eye, which is crafted by surrounding an Eye of Ender with Bottles of Void.
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Ritual Type API where modders can add new rituals without needing to use mixins (sorry, can't really implement adding Ritual Types through Datapacking since some requirements are code-based)
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Illuminate Spell. Casting it will cause Glow Lights to be place on areas with low light level around the caster. Basically Goety's version of Reliquery's Lantern of Paranoia.
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Ominous Charm. A new Curios that absorbs Bad Omen given via killing a Pillager Captain and stores it in itself up to 5 levels, though it'll still stop Bad Omen from being applied even at max level. Right-clicking the Charm will give Bad Omen to the player, with the appropriate level. Right-clicking the charm while having Bad Omen effect on will cause the charm to absorb it.
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Iron and Diamond Ice Axes. They don't act like actual axes but they can break ice easily and have them drop without Silk Touch, and, when right-clicking on a solid block, pushes the player upwards a bit.
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Windswept Lamp, Windswept Plank Wall and Snowy Windswept Plank Wall cause why not lol
Illager Additions:
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Piker Servants. Requires reading the Front Scroll to train. Unfortunately, they cannot accept Armor or Weapons.
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Mountaineer Servants. They function like Vindicators except they can climb up blocks and have slightly more health.
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Cryologer Servants. Trained from Iceologers.
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Witch Servants, Made through a Storm Ritual, or when using Lightning spell on a Villager while wearing Unholy Hat and Robes.
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Ominous Idol. Powered by filled Cursed Cage, most Illager Servants can be bounded to the Idol with a Waystone. The Idol can bind up to 16 Illagers by default. Upon death, the Illager will teleport back to the Idol at half a heart, and gain Wounded and Crippled effect. The Illager cannot be revived as long as they have Wounded effect, which lasts for one Minecraft day.
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Added a new mechanic to raiding servants, Capture Mode!
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- Right-clicking on an Illager Servant Captain with a Chain will cause them, and servants following the Captain, to enter this mode.
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- If the Captain dies, or was right-clicked with an Axe, all following servants, and the captain if the latter happens, will no longer be in Capture Mode.
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- When in Capture Mode, Villagers and Wandering Traders instead of dying will convert into Prisoners (and no, the Illager doesn't get loot from this).
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- Prisoners will follow the leading Illager, but are able to be commanded and enter different movement stances.
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- Prisoners can turn back into their former selves by Shift-right clicking on them, or have been hurt a fair amount while being 8 blocks away from their leader or owner.
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- When released, the owner of the Illager that captured them will have a highly negative reputation on the Villager.
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- Other players can release Prisoners by Shift-right clicking on them as well. The freed Villager will emit happy particles and the freeing player will gain good reputation on the player unless the player is on the same team or goodwill with their former owner.
Changes:
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Some items, such as the fabrics, have been retextured by mongoose_artist.
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Renamed Dark Metal Ingot and Block to Dark Alloy.
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Player made Redstone Monstrosities will drop their heads which can be used to revive them similar to Redstone Golems.
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Ring of Want also causes mobs that had been hit by the player within 5 seconds to drop extra loot if they were killed by unowned hazards (ie, set on fire, falling, hugging a cactus)
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Taking items from Cursed Cage, Soul Mender or Dark Altar now puts them on the player's empty hand instead of just being pushed/thrown out.
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Charge Spell, when used with Storm Staff, will charge multiple servants in a similar fashion to chain lightning.
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Summon Down effect now only increases Soul Cost for summoning spells.
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Summon Down affected debuffs on newly summoned servants have been buffed, with newly summoned servants getting Sapped V instead of I and increases per Summon Down level.
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Unbreakable Black Iron Armor. Much like Elytra, the armor pieces won't break when reaching 1 durability, but they will no longer provide any protection whatsoever at that point.
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Blink Spell, when cast with Void Staff, instead of teleporting the caster in the air, doubles range instead.
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Bottles of Void will no longer be obtainable by right-clicking below the Aether dimension.
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Retextured Enderling Servant Textures.
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Right-clicking on an already read Scroll will trigger advancement.
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Forbidden Grass will no longer turn into dirt when underwater
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Bosses will no longer be affected by Tangled
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Improved Blighted Shack loot tables.
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Removed wandVexLimit and staffVexLimit configs and added vexLimit instead.
Fixes:
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Domestication Innovation compat fix on not being able to change servant command stance by hitting them with wand/staff without going through some configs.
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Fixed Illager Servant Headwear associated bugs
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Fixed Enderling Servants teleporting when on Standing By mode
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Fixed Watchlings dealing way more damage than intended when doing their double arm smash attack.
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Fixed Arca bug when reviving at World Border
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Fixed Necromancer summons not having limited life
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Fixed Entangling Spell's casting time and cooldown issues
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Fixed modded Chest Boats not being crafteable.
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Fixed Chorus Wood Slabs and Stairs not being crafteable
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Fixed Cairn Necromancer's Stray arrows not applying Slowness
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Fixed Vex summon limit bug
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Fixed certain End stone related blocks not being mineable with pickaxes.
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Fixed Wall mounted Grave Golem Heads dropping Redstone Golem Heads.
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Fixed Spider Nest not giving Creepy Crawlies Advancement
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Files
Metadata
Release channel
ReleaseVersion number
2.5.37.0Loaders
Game versions
1.20.1Downloads
2032Publication date
October 2, 2025 at 1:00 PMPublisher
Polarice3
Owner




