Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
This mod adds the gems of Bliss SMP! Not really an original idea, but for those who prefered a mod for it rather than a plugin!
This mod has configs and will not only add the 8 gems present in the Bliss SMP if you are familiar with it, but also my own ideas that I make (New gem updates will be slow since I need brain power).
IMPORTANT - All of the gems are reworked completely and changed, there are some remnants and ideas that came from the fandom but I had no further information so I had to make them to what I see fit, I also added some more passives and effects, if you have any recommendations about the mod or any gems, please go to the discord server and tell me!
DOES NOT WORK WITH OPTIFINE
[GEMS OF POWER]
Information about the mod/Purpose
- You may be familiar with the Bliss SMP plugin already, as the title of this mod says, it adds gems with powers and is basically "inspired" from that plugin, I just wanted to make this mod because some people might've wanted to use or experience 'gems with powers' while adding my own content in the future
- Why is it a mod, not a plugin? Some people probably hate or find using plugins a hassle or tiring, that is, in my opinion. Some people probably prefer mods over plugins since they're easier to handle, that does not go for everybody ( I'm not saying plugins are bad :D )
- For players who desire a new experience when playing minecraft and have fun with the contents
How to play? I have no idea how to start!
- First, there is a keybind we need to be aware of, it's 'Z' by default and activates/toggles abilities of gems if they have any
- Left Clicking allows you to use the 1st power
- Right Clicking allows you to use the 2nd power
- If it has a third, normally it would be throwing/dropping the gem/pressing 'Q'
- Most gem's passives require to be held in either hand to work
Gem Types
Basic Gems These are the main highlights of the mod! There are also 3 more important items - Trader, Upgrader, and Revival Kit (Will be Revival Tome next update, caused by my confusions)
Spoiler
- Puff Gem
- Passives
- No fall damage
- Auto enchants feather falling 4, punch 2, and power 5 to an item in your main hand when held in off hand
- Abilities
- Double Jump: Exactly as it sounds but lunges you forward
- Powers
- (LMB) Dash: Dashes you to the direction you are looking and damages enemies in your way without regard for armor or protection
- (RMB) Breezy Bash: Launches your enemies up to the sky and smashes them down at high velocities, it will also push them away
- Passives
- Fire Gem
- Passives
- Auto smelt (Can be toggled with the toggle keybinds which is by default 'Z')
- Auto enchants fire aspect 2 and flame to an item in your main hand when held in off hand
- Abilities
- Fire Thorns: Sets your enemies on fire when they hit you
- Powers
- (RMB on block) Cozy Campfire: Places a campfire that heals you and your allies by crouch clicking on a block, enemies will burn within the radius. Lasts for 20 seconds
- (Tap RMB to charge and LMB to shoot anytime) Fireball: Tapping right click will charge up a fireball passively, depending on the level of charge, the explosion and speed will be affected. Charging up while running or walking is very slow, while on fire it doubles, when crouching while charging, it will charge normally fast, when on fire, it charges twice as fast. You do not have to hold right click as it will charge passively
- (Q/Throw) Scorching Burst: A circle of fire with a radius of 5 with netherrack, basalt, and magma surrounding the area, any enemies that aren’t trusted will burn
- Passives
- Speed Gem
- Passives
- Speed
- Dolphin's Grace
- Auto enchants efficiency
- Powers
- (LMB) Speed Storm: Spawns a thunderstorm around the caster, the caster get's +100% attack speed, allies within the storm will not get damaged and affected and gets +60% attack speed. It will also give Speed III, the debuffs applied to the enemies are the same with Sloth's Sedative
- (RMB) Sloth's Sedative: -20% movement, mining fatigue III, removes all speed effects, and -30% attack speed for 40 seconds within a radius of 4 of the caster
- Passives
- Strength Gem
- Passives
- Strength
- Auto enchants sharpness III
- Powers
- (LMB) Chad Strength: Every 3 critical hits done will double the damage dealt next, counting the 3 critical hits made, if 8 more critical hits are made, it will charge the next by 130%, this lasts for 20 seconds
- (RMB) Frailer: Clears the enemy's potion effects, decreases attack damage by 20% for 20 seconds, and inflicts withering II for 40 seconds
- Passives
- Wealth Gem
- Passives
- Lucky!
- Tier 1: Luck is increased by 20%
- Tier 2: Luck is increased by 77%
- Poly Miner
- Tier 1: Mining 6 ores will make the 4th have a chance to drop 1 more
- Tier 2: Mining 3 ores will make the 4th mine drop 2 more
- Chipper
- Tier 1: Chip 144% more durability from your enemy's armor and has a chance to chip the items in both off hand and main hand
- Tier 2: Chip 22% more durability from your enemy's item in their main hand
- Auto enchants fortune II, looting II, and mending (Mending only at tier 2)
- Unmatched Greed: Obtain double the netherite scrap when taking it from the furnace (WIP)
- Lucky!
- Powers
- (LMB) Rich Rush: Double ores mined and double loot dropped from mobs for 5 minutes
- (RMB) Unfortunate: Within a radius of 4 blocks of the caster, for 40 seconds, 33% of the actions done will be canceled (Attacking, blocking, or consuming/using an item) as well as -120% of luck (Will be fixed next update, currently affects the caster)
- Passives
- Life Gem
- Passives
- Regeneration
- Saturation
- Nature's Trust: Feed animals and grow crops by shift clicking them with an empty hand
- Tier 1
- 70% more damage to undead mobs
- 1.5x the saturation received from consuming food
- Tier 2
- 200% more damage to undead mobs
- 2x the saturation received from consuming food
- Immunity to withering
- Obtain more buffs from eating an golden apple
- Powers
- (LMB) Circle of Life: Within a radius of 8 blocks of the caster, it will increase the maximum health of your allies by 5 and decreases the maximum health of your enemies by 3, it will also damage them every 2 seconds. You and your allies will get regeneration II as well as mending items in the main hand, off hand, and your armor
- (RMB) Heart Drainer: Within 5 blocks of the caster, it will decrease your enemy's maximum health by 4 and deal 2 damage to them every 3 seconds for 1 minute
- Passives
- Astra Gem
- Passives
- Invisibility
- Resistance
- Tier 1
- Soul Absorption - Killing will absorb souls that you can use to heal yourself (Default Keybind: Z), Astrasouls: 0/8
- Death Control - When you are above 80% your maximum health and is killed in one hit, there is a 10% chance to avoid death (Shared cooldown with Phasing)
- Tier 2
- Soul Absorption - Killing will absorb souls that you can use to heal yourself (Default Keybind: Z), you obtain twice the amount of souls from players - This is soulbound and won't reset. Astrasouls: 0/25
- Death Control - When you are above 48% your maximum health and is killed in one hit, there is a 12% chance to avoid death (Shared cooldown with Phasing)
- Abilities
- Phasing: You will absorb 15% of the attacks you receive (45 second cooldown)
- Powers
- (LMB) Astradagger: Shoot a maximum of 5 daggers, when hit, it will disable your gem for 3 seconds that can stack
- (RMB) Astral Projection: You can explore within a 20 block radius and spook entities by left clicking them with your bare hands, it will disable your astral projection. You can also disable your astral projection ny left clicking at the air
- Passives
- Flux Gem
- Passives
- Flow State - Increases your movement the more you run and your damage the more you attack
- Shocking Chance - Has a chance to shock nearby enemies and stop their movement for 2 seconds
- Tireless - Removes the consumption of hunger
- Conduction - Allows you to absorb damage and turn it into wattage (WIP)
- Charged - When struck by lightning, increases the rate of increasing wattage by 1.6x for 10 seconds
- Abilities
- Kinetic Burst - Increases your movement even more. Linked to Flow State
- Powers
- (LMB) Energy Beam: Linked to Kinetic Overdrive, allows you to use all the wattage accumulated and release it all at once
- (RMB) Ground: Lifts and freezes your target in air for 3 seconds (Lifting part is WIP, doesn't get lifted)
- (Z) Kinetic Overdrive: Transforms items with voltage and current into watts that can charge up your gem and use Energy Beam (Default Keybind: Z)
- Passives
Q&A
Q: Will there be a forge/fabric port?
A: Nope
Q: Can you port it to 1.2x/1.19.x?
A: Nope, it stays 1.20.6 as of the moment
Q: How many are you developing this?
A: Since it's a pretty light mod I'm just the only one, even if I could have a team I prefer being solo
Q: May I add this to my modpacks?
A: Sure, feel free
Q: Can I make a showcase or add this to my videos?
A: Of course, I'd be honored, but please add the mod to the description so that people can find the mod easily :)
Q: I'd like to use this on my server with my friends
A: Sure
Q: Are there configs?
A: Yes, but incomplete