Small fixes. Code cleanup.
Added:
- API for addons
- Vertex format cache
Fixed:
- Resource loading(Potential crash)
- Inaccurate calculation of fast "log" (may solve #18)
Updated:
- Config deprecation rules
- DSA internal work
Now the latest version of ToadLib is required.
DSA Framebuffers have been temporarily disabled.
Last beta version
Added:
- DSA(direct-state access) buffers(VBO, EBO, FBO), allows you not to bind buffers to render, reducing the number of operations, also adds a VBO/EBO pool, which creates a config-defined size value and allows you to reuse buffers.
- Fabulous graphics compatibility
Improved:
- Config tooltips
- GLCaps definition
Fixes[15]:
- Fixed crash related to ThreatenGL.
- Fixed rendering crosshair from DynamicCrosshair
Last version of GpuTape.
The beta version of largest update in history of this mod. Is no longer "just a fork", now, it's project written from scratch that increases your FPS.
Added:⭐
- Fast math
- Fast random
- RBO depth
- Bindless texture for "Diffuse sampler"
This is a beta version, some functions may not work correctly, compatibility errors and/or unexpected crashes may occur.
Logo change. Minor fixes.
Add Vulkan renderer compat.
Added Ukrainian(uk_ua) localization, thanks StarmanMine142
- Add issue link.
- Rename main mixin.
- Now is 100% client-only.
Fixes🔥:
- Fix mod loading
Replaced logo.



