added
recalibrated omnitrix voice commands
-thank you callion and hertz
pyronite model variations
-different rock types that are randomly assigned
pyronite interaction with soul sand
-why are you blue
only vulpimancers can understand vulpimancers
-thank you callion and hertz
ocolorpreset command
-now you dont have to be confused about the ocolor command!
pyronite shoulder flames
-no ingame way of getting them unless via commands, is put in place for levelling update!
kineceleran running animation
-he skates like shadow the hedgehog
necrofriggian flapping animation
-flappy bird
nosedeenian model
-HES SO CUUUTE
small test sample for levelling update
-nothing really visual yet, still working on that side of things! it fundimentally is there tho
miku miku beam
-hold for 5 seconds, youll see
Monster Energy Ultra
-go femboy go!
changed
names for aliens can now be set using /gravealienname [alien name] new name
-there is a blacklist of offencive words, this will one day be able to be edited through the config (some will still be forced)
magnetic grab for lodestar
-it works better!
remodelled methanosian
-he looks younger
improved the gui for the codes/settings menu
-now more intuative and shows information on your screen about what you are doing
omnitrix ability gui now tells you what the prime and codes prime abilities do
-they detail what the two do and how they work for the player if they wanna look :D
necrofriggian white texture is paler
-it was a bit too blue before
remodelled vulpimancer
-he looks cuter, theres a chance to spawn with a tail
diamondhead tool icons
-idk i got bored
removed
fixed
splixson being badgeless
-he now is cool
splixson colours not transfering to clones
-sharing is caring
necrofriggian not randomizing its varient
-i forgor, mb gang
bubble not playing
-palladium updated its gecko animations and it broke this ;-;
crashes when using caps or # in ocolor command -im sorry guys
added
Recalibrated omnitrix NOT SURVIVAL BUT IT WORKS -it works quite well, completely usable but is partially incomplete with a few minor bugs assumably, it will be survival obtainable in 1.0 Ultimatrix NOT SURVIVAL BUT IT MOSTLY WORKS -it works decently, it doesnt have a lot but it has its basics. it will be survival obtainable in 1.0 Ultimate form ability -can be used for custom watches to allow the user to go ultimate capability to make custom ultimates -you just need to make the power and allow the alien to go ultimate in the config :D fulmini -hes missing a few abilities because i am working on something for them and didnt wanna delay the update :D vaxasaurian -full list of abilities, balance and all that fun stuff biot savartian -a few abilities, missing 1 or 2, balance and all that fun stuff, thanks venwhovian! vocaloid model -HATSUNE MIKU?? WHAT ARE YOU DOING HERE evolved necrofriggian -the first ultimate, missing some things but he is completely playable necrofriggian -full list of abilities, balancing and all that juicy stuff infurnus model -hmmmm hes not from the surface world guide npc (w.i.p) -this will be helpful eventually geochelone aerio model -TERRASPIN upgrade noteblock model -he will get work, im still learning how to do a proper walk cycle citrakayah -neon speedy boi, full list of abilities, balance and all that stuff boykisserian model -first of the competition winners, he will get moves along side his buddies that won recalibrated bands -to add a little bit of customization, crouch and click with one in hand to put it on the recalibrated omnitrix, do with an empty hand to take one off all the omnitrix insides blocks -some work for a future feature zaskyar model -some prep work for ghostfreaks update :D 10k uniform -we love the 10k watch various date based april fools features -teehee unlocking aliens code -now the game has a bit more progression, thank you venwhovian core removal code -now you can stop the self destruct countdown dampened compat, thanks hertz! -the omnitrix can be dampened by tech blockers aliens now require badge models for the watch they are using or else crash -this is just to allow custom aliens to have badges, it sucks tho pierogi custom names -a contributor for a long time, it is well deserved alien config -you can now configure what aliens (out of the ones with things in game) can be transformed into, go ultimate, randomize into and so on SDM code -you can now blow your watch, yourself and the area around you up chaos emeralds -SHADOW THE HEDGEHOGS A B- timeout warning on proto -because sounds cant be localized it is a little visual indicator for the player! some aliens have pain sounds -immersion! magic sense -started work on magic users new structure -a radio extender for the underground ancient builders, i wonder if theres a reciever station coming soon? diamondhead toolhands -the longest awaited ability of all time wildmutt entity sight -look ma, wildmutt isnt useless anymore! added arabic translation -thank you THUNDER from the ht discord for your help in this!
changed
chronosapien remodel -he needed a bit of improvement, and completion! the locations of all the alien models -this is just for uniformity, and use for alien badges dittos eyes -ditto doesnt look as soulless -ditto clones now reflect the core colour diamondhead spike textures -diamondhead spike textures have been redone diamondhead shard shot -shard shot is now a held move how puddle form is activated -you now need to double tap crouch when upgrade and goop improved proto omnitrix model -it was neededd... goop goes splat if he falls too far -splat omnitrices dampen abilities from other gravestone addons -setup for when quirk odyssey is released reworked prototype inner menus -they now have a settings menu you can scroll through when crouching and scrolling in the codes menu, right click to activate a setting mutants from fsangs are supressed when transformed -less power stacking nbc heroes powers are supressed when transformed -a lot less power stacking improved playlist command -it now goes off alien names AND only shows the avalible aliens tokens now play an animation -unlocking as a whole got a new fancy animation fourarms textures -fourarms now has tattoos the entire timer system for all watches -it now goes off one scoreboard and is simpler for custom watch makers transformation animation -its now a spinny bubble with a flash on screen pyronite ability icons -improved icons cos i was bored as heck one day updated russian translation -thank you [DARLINGU] from the ht discord for your help in this! updated italian translation -thank you fdsfsfsf from the ht discord for your help in this!
removed
failsafe on the proto -removed till further notice
fixed
DO /oupdate_data [username] FOR EVERYONE THAT HAD AN OMNITRIX PRE UPDATE
added
enhanced upgrade chip - b4.4 failsafe for detransforming on death galvanic mechamorphs can now upgrade the stonecutter gwen 10 alt for the prototype omnitrix new gamerule that sets new players transforming into a petrosapien to be the default diamondhead colour lepidopterran flight sound effects new pyronite fireball sound effects code cheat sheet function translations for things that were missing it lepidopterran idle animations polish translation thank you kiepek4444 on discord italian translantion thank you giangi9165 on discord russian translation thank you diobbrandoo and bonny2843 on discord goop full moveset bigchill model galvan running animation ocolor command (this is not important right now, will be in the next update) omnitrix light block (some progress on the internal omnitrix feature :D) woosh sfx randomizer a load of sfx to alien moves
changed
galvanic mechamorphs must be in puddle mode to upgrade a block galvanic mechamorph maces have become spikey petrosapien moves match the colour the player is galvan remodel kineceleran moveset was altered rebalanced the aliens to be able to stand their own ground tweaked galvanic mechamorph models can no longer break blocks while the omnitrix is primed swampfire blossomed model how upgrades icons and glow textures work entire alien registry system
removed
herobrine
fixed
armour deleting its self on death size of eggs being weird when thrown for larger aliens visible players when transformed some performance issues with some scripts textures having random dots transform counter not working sounds being global sounds being only for the executor vulpimancer being slow punching and barrage with kineceleran shielding and barrage with kineceleran codes menu not making sounds lepidopterran wings not getting wet in rain health bug(i think) quick change working when timed-out and having master control dark green badge special ability