Tags
Creators
Details
0.5.0
Compatibility
Required content
Changes
ADDED
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Prototype Omnitrix Mastery
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Arctiguana
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suspicious potion
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Alien scanning system
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Plumber Tablet
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NRG
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Prypiatosian B entity
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New Overworld Structure
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most aliens that can have a uniform now have a uniform tint option based on badge (for custom uniforms)
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lead alien containment suit
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some models for next update
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added Upgrade Chip - B0.6
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added reactor core item
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added new particle_wave ability
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added drivertrix alt finally. a low effort reference to OmniSouls thats been sitting in my files for years now.
Changed
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Omnitrix Power UI
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Pyronite visual for joshpoof
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remodelled heatblast
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remodelled fourarms and fem fourarms -thankyou mei
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heatblasts moveset got some minor changes
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a lot of moves got visual updates
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tweaked wildmutt textures
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transformation particles got another update, fixing peformance and general visuals
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revamped petrosapien blocks
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remodelled bigchill
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tweaked swampfire model a few times
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should now be able to use custom namespaces for aliens. POWER ONLY, NOT BADGE/HOLO LOCATIONS.
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locked ghostfreak when lost on chosen omnitrix
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tweaked ability bar texture
Removed
Fixed
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dev mcfunction
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hopefully fixed cycle playlist crashing games when only 1 alien was in the second playlist
Known issues
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Fem fourarms badge not being on arm properly. im reworking the badge placement system next update i will fix it i promise.
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inaccurate drivertrix.this was a low effort feature, i plan to actually model it properly when i have more time, i will also add bennys omnitrix with that.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xTwxuHjM:ww9oEGEx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xTwxuHjM:ww9oEGEx"
}

