- Add faulty necromancer's wand
- Add bone types
- Add Soulpiercer
- Add Longsword
- Migrate to the json configs.
- Fix soulbound and keepinventory
- Remove needing to right click the death package for your items
- Migrate custom cache loads to a multiple file based system instead of the config based one
- Add grave mechanic
- Add Basin1, 2, 3 structure
- Add Vault1, 2, 3 structure
- Add ClearItems command
- Fix development chamber
- Add gm <mode> command
- Add Lock And Key
- Add Vault
- Add Lockpick
- Add Despawn wand
- Add Debug wand
- Add Mail
- Add Written paper
- Add Lost Vault1, 2, 3, 4 structure
- Add BXDungeon1 structure
- Add BXTrap Vault1 structure
- Add BXSecure Vault1, 2 structure
- Add Lootbag
- Nerf lootcrate
- Add Pressure tank, Variable Pressure tank, pipe and valve
- Add resistor, heating element, cooling element and copper wire
- Add a a lot of missing recipes
- Fix day counter config.
- Add transfer money command.
- Make Heavy blaster require coal dust.
- Added refinery model.
- Change config dir from root to grimm
- Add Alloyed ingot
- Add composite gem
- Balance ore spawning a bit
- Add Composite Galloy Ingot
- Change tin can recipe from 1 tin can to 4
- Add KeepXP prestige upgrade
- Fix the prestige upgrade menu's next button
- Fix the death counter
- Improve Level GUI
- Add a statistics GUI
- Add AlternativeDim1
- Add AlternativeDim2
- Add AlternativeDim3
- Add Interdimensional Trapezoid
- Change item leveling from anything to only items with durability
- Add Error
- Add Error B
- Add development chamber
- Fix HUD Configuration not working.
- Try to fix network protocol error when reopening a world again.
- Make ticking per world instead of per map to increase compatibility.
- Drop thrash when an item breaks.
- Finish lootcrate.
- Add backpack achivements.
- Optimize playertick.
- Add some missing recipes.
- Add whetstone.
- Finish radiation mechanic.
- Make Stick O' Crafting a curio.
- The mod now Requires Curios API. (!!)
- Add bottle types.
- Add rotting mechanic.
- Add a day counter to the Stats HUD.
- Add backpacks.
- Add Iridium hammer.
- Add blueprint and screw blueprint.
- Add some missing recipes.
- Add screw variants.
- Add tungsten and tungsten carbide.
- Add missing trims.
- Add partial JEI support. (WIP)
- Remove Handheld Microscope. (I hate that thing)
- Add Tin.
- Add Full tin can and Eternal tin can.
- Finish Distillery functionality.
- Finish Refinery functionality.
- Finish Heavy Blaster functionality.
- Add Galvanized Steel item and Little John advancement.
- Add Screw and its variants.
- Add Math Exam and Little Timmy advancement. (WIP)
- Add Photograph of motorcar and Comrade advancement.
- Add armor trim materials for ingots.
- Add Plutonium.
- Improve radiation mechanic and info.
- Add Dosimeter.
- Improve HUD and scaling.
- Change basic cobblestone generator from spawning items to putting them in its internal buffer.
- Added voltmeter which measures the energy of a block.
- Added Heavy blaster block and model.
- Added Lootcrate (WIP).
- Added some missing recipes.
- Added Superior Experiance bottle (WIP).
- Added Iridium.
- Added Silver.
- Added Uranium.
- Added Thorium.
- Added Lead.
- Added Radiation mechanic.
- Removed redundant commands and code.
- Fixed prestige system (JK next button still broken).
- Added prestige:forger upgrade.