Become a vampire!
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Become a vampire!
Hi! If you're a content creator or server owner looking to customise Haema or have a custom addon made, please do get in touch on the discord, linked below!
Haema lets you be a vampire, have a whole new playstyle, and unlock new abilities.
As you play, you'll unlock new abilities, such as:
Vampires cannot die unless the killing blow is struck by certain things... but those things are much more dangerous to vampires! Beware of:
Create the Book of Blood to learn more about being a vampire: craft it with a book and an awkward potion:
Loads of things are configurable, with Game Rules and Data Packs.
Find vampire blood in a dungeon, temple, or from a cleric villager. Then craft a vampire blood injector, and use it on yourself while you have Strength II to become a vampire*.
If you have Origins installed, you can also choose vampire as an origin.
If you have Bewitchment installed, you can become a vampire the Bewitchment way.
Vampires don't have hunger - they need blood.
Feed by shift-right-clicking on mobs - you can only feed from some, and some will give you better blood than others.
Beware feeding from awake villagers, they may call for Vampire Hunters!
Upgrade your abilities with a Ritual Altar:
(To see all rituals, right-click on a ritual table with the Book of Blood in your hand!)
Good luck on your vampiric quest!
How can I configure Haema?
Haema's gameplay can be configured through gamerules and datapack tags. There is a seperate client config available through modmenu.
How do I turn back into a human?
If you became a vampire through Origins, you can only become human again through Origins (e.g. with the Orb of Origin or the /origin command), and the process is only complete after you die.
If you became a vampire with the injector, you can deconvert with an empty injector and a weakness potion.
Haema was originally made for ModFest 1.16 - go check them out!
Requires Fabric API + FLK.