
Handwerk – AoE Tools, Vein Miner, Ore Variants & Building Blocks
Vanilla-style tools that do the work for you: AoE hammer & shovel, vein miner, tree feller, harvester scythe. Plus tool upgrades, magnet enchantments, ores in their host rock & a building palette — slabs, stairs, trapdoors, lanterns, redstone chains.
Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details

✨ Features · 📈 Roadmap · 🚀 Install · 🖥️ Multiplayer · 🌍 Translations · 🤝 Community

Tools, Enchantments, Building Blocks, Lanterns and Ores
Handwerk (German for "craftsmanship") — formerly known as DayOfMind Additions.
Handwerk speeds up resource gathering, terraforming, and farming with area-of-effect tools, rounds out your building palette, and sets every overworld ore into the rock it grew in. Simple and vanilla-friendly. Built by OxFaTech as the heart of the Fernweh modpack (formerly known as DayOfMind), it works standalone in any modpack across all supported versions.
Supported Versions
Supported Loaders

🛠️ Tools
A family of tools that turns tedious jobs into a single click. Every tool comes in all six tiers (Wood → Netherite) and works with modded blocks too.
- Terraformer Shovel — Excavates earth-like blocks in an area, creates paths, and toggles between dirt and dirt path (sneak to reverse).
- Hammer — Mines stone-like blocks in an area and creates paths.
- Prospector Pickaxe — Vein-mines an entire ore deposit at once.
- Lumberjack Axe — Fells an entire tree and strips logs in an area.
- Harvester Scythe — Right-click to harvest and replant crops.

♻️ Reforging
Your tools grow with you instead of being re-crafted from scratch.
- Reforging Rune — A craftable smithing item that upgrades an Iron or Gold tool to Diamond, transferring its enchantments and wear.
- Netherite Upgrades — Promote a Diamond tool to Netherite using a vanilla smithing template, exactly like vanilla gear.

🌟 Enchantments
Available at the enchanting table and listed in the mod's dedicated creative tab.
- Wide Reach (I–II) — Widens the affected area of radius tools (and the Lodestar Charm's pull).
- Magnetism (I–II) — Sends the drops from blocks you mine or harvest straight to you (does not act as a general vacuum). Level II also pulls in experience. Works on both Handwerk's tools and vanilla mining tools.

🧲 Lodestar Charm
A mystical trinket that draws nearby dropped items and experience toward you.
- Works from your off-hand out of the box.
- With an accessory mod installed (Ohmega or Trinkets Updated), you can equip it in a dedicated accessory slot instead.
- Enchantable with Wide Reach to extend its pull radius.

🏗️ Architectural Options
Expand your building palette with variants that inherit the look and behavior of their base blocks.
- Slabs, Stairs & Trapdoors for a huge range of vanilla blocks — including trickier ones like dirt path, Crying Obsidian, and Magma.
- True to their base — Crying Obsidian variants still weep tear particles, Magma variants still burn and form bubble columns in water, dirt path slabs/stairs keep their lower profile, and grass variants turn snowy under snowfall.
- Lanterns — Small, large, and redstone-powered variants in Iron, Gold, Copper, Diamond, Emerald, Amethyst, and Netherite (copper lanterns weather and can be waxed).
- Redstone Chains — Conduct redstone power along their axis for compact, tidy wiring.
- Grass Stairs & Slabs — Biome-tinted so they blend perfectly into the landscape.

⛏️ Ore Variants
Ores that match their surrounding rock perfectly.
- All eight overworld ores (coal, copper, iron, gold, redstone, lapis, diamond, emerald) embedded in granite, diorite, andesite, tuff, and sulfur and cinnabar in the 26.2 sulfur caves.
- Nether variants — The same eight ores in netherrack, blackstone, and basalt, far rarer than above ground.
- Works with any worldgen — The variant is chosen while a vein is placed, so veins from datapacks and other mods come out in the right rock too, and nothing has to override vanilla's ore files.
- Configurable generation — Set how many veins of each ore generate at which heights, per overworld and Nether, as simple height bands like
-64..16: 8. Several bands stack,0switches an ore off, and an empty list keeps the world's own veins. Turned off as a whole, the overworld keeps its own veins and the Nether uses the default bands. - Resource-pack friendly — The rock keeps its plain vanilla texture, so any pack restyling granite, tuff, or sulfur applies seamlessly.

🌿 Quality of Life
- Configurable Fast Leaf Decay — Quicker tree cleanup with adjustable timing (optional, can be disabled in the config).
- Vanilla Shovel Tweak — The plain shovel can also toggle between dirt and path (optional, can be disabled in the config).
- Consistent Block Effects — Every variant keeps the exact properties of its base block.
- Craftable Name Tags — Craft name tags from string, a sign, paper, and an iron nugget — no fishing or trading required (Note: Minecraft 26.1 already includes a vanilla crafting recipe for name tags).
🏆 Advancements
A dedicated Handwerk advancement tab guides you through crafting each tool family, forging the Reforging Rune, reaching Netherite, and building your first redstone circuit.



📈 Transparent Development
These version numbers represent the current development plans, not fixed promises. Features may be moved, changed, or replaced as development progresses. Have an idea or a suggestion? Community feedback helps shape future updates!
| Version | Feature | Status |
|---|---|---|
| 0.15 | Tool Rework Updated models, new tools, enchantments, tool progression, and advancements. |
✅ Complete |
| 0.16 | The Ores Adds ore variants that match the type of stone or material they generate in. |
✅ Complete |
| 0.17 | Flip the Slab Adds vertical slab variants for all vanilla slab blocks. |
⚒️ Planned |
| 0.18 | Open and Shut Trapdoors take on the sound and feel of the block they are made from, while every one of them stays openable by hand. Brings back the decorative iron trapdoor for the job Minecraft's own leaves to redstone alone. |
⚒️ Planned |
| 0.19 | Multitools Combine the tools of a tier into a single multitool that can handle multiple tasks in one. (Suggested by aoCalamity) |
⚒️ Planned |
| 0.20 | Modding First A complete datagen rewrite to make the system fully runtime-based and provide better support for modded blocks. |
⚒️ Planned |
| 0.21 | The Ores II Brings ores to further dimensions. Nether ores and configurable generation already arrived in 0.16.4. |
⚒️ Planned |
| 0.22 | Skill System Level up your player stats and choose a character story when creating your world. |
⚒️ Planned |
| 0.23 | Decorative World Adds a variety of new decorations to Minecraft. |
⚒️ Planned |
| 0.24 | Light in the Dark Reworks all lantern models and adds new variants. |
⚒️ Planned |
| 0.25 | Glass Variants Adds glass variants such as slabs, stairs, trapdoors, and more. |
⚒️ Planned |
| 0.26 and above |
Village Management Villages become visible and manageable through Xaero's Map, allowing you to assign jobs and send villagers out to gather resources. |
⚒️ Planned |

🚀 Just a few clicks
- Download the mod from Modrinth or CurseForge.
- Drop the
.jarinto yourmodsfolder. - Add the dependencies for your loader, matching your Minecraft version:
- Fabric — Fabric API, Fabric Language Kotlin
- NeoForge (26.x) — KotlinLangForge
Handwerk adds custom blocks, so it belongs on the server and every client — a server-only install won't work.
Optional companions: Ohmega or Trinkets Updated (provides an accessory slot for the Lodestar Charm) and MidnightLib for our mod configuration.

🖥️ Get a server
Want to play with friends? Spin up a ready-to-go server with our partner BisectHosting — use code dayofmind for 25% off your first month, and it directly supports the mod's development. ❤️

🌍 Help Translate 
Community translations are pulled from Crowdin and bundled at build time. Want the mod in your language? Contributions are welcome — even a few strings help.


🧩 Backporting Vanilla Blocks
Handwerk supports several Minecraft versions from one codebase, and Mojang keeps adding vanilla blocks that older versions never got. Rather than leave a gap, Handwerk supplies those blocks itself on the older versions — under the exact vanilla IDs Mojang later uses. Your world plays the same whichever version you are on, and when you upgrade Minecraft, the block quietly becomes the real vanilla one with nothing to convert.
On Minecraft 1.20.1, this currently covers:
- The copper lantern and copper chain, in all four oxidation stages, waxed and unwaxed.
- The copper nugget.
- Polished tuff, tuff bricks, chiseled tuff and chiseled tuff bricks.
There is a catch: textures may not be copied out of Minecraft itself. The current workaround is to tint an existing vanilla texture at runtime (the tuff blocks and the nugget), or, where no vanilla texture comes close enough, to draw one by hand (the copper chains).
That is a stopgap, not a solution — and it will not stay the only case. More content is on the roadmap, and every addition needs textures of its own. If you draw pixel art, we would be glad of your help, for the backported blocks and for what comes next.
Get involved on Codeberg.
🤝 Overview
Got an idea, a translation, or found a bug? We'd love your help.
- 💬 Discord — Chat with the developers and players.
- ✍️ Codeberg — Report issues and open pull requests (this is the primary repository).
- 🌐 Crowdin — Help translate the mod.
- ☕ Ko-fi — Support the development.
- 🖥️ OxFaTech — The team behind Handwerk.
🛠️ Building from Source
Handwerk builds a single source tree into Fabric and native NeoForge jars across every supported Minecraft version. The multi-version (Stonecutter) and multi-loader (platform layer) setup, the build commands, and how to add a version are documented in docs/BUILD.md.
🧪 Testing a Release
Before a release, Handwerk is verified across every supported Minecraft version and loader (Fabric and native NeoForge on 26.x).
Played Handwerk and something looked wrong? Report it here. The form asks for the Minecraft version, the loader and what you did, so the finding can be reproduced without a round of questions. Reports on any target are welcome — several fixes have come out of exactly one such pass.
Assemble the test instances from the reports generated by the “Publish Mods (alle Versionen, Dry-Run)” run configuration — one file per upload under build/publish-reports/, as <version>.txt and <version>-neoforge.txt, each listing the jar’s filename and its required and optional dependencies.
📹 Content Creators Welcome
Making a video, short, or showcase? Please do — and thank you! Handwerk is built to look good on camera, and you don't need to ask for permission to cover it.
Fun features to show off: The Harvester Scythe clearing a field, Magnetism streaming drops and XP into your inventory, the Lodestar Charm magnet, tier upgrades with the Reforging Rune, and lantern / redstone-chain builds.
- ✅ Use anything here freely — Every image and GIF in this README is fair game for thumbnails and b-roll.
- ⭐ We'll feature you — Drop your video in our Discord and we'll link it on our pages.

📛 A new name, the same mod
DayOfMind Additions is now Handwerk. Same mod, same team, same update path — your worlds, configs, and launcher profiles keep working. There is nothing to migrate. We picked a name that accurately reflects what the mod is about: honest tools and honest blocks, crafted to feel like vanilla.


📜 License
Handwerk is released under a custom license — see LICENSE. The source code is publicly available on Codeberg; please review the license before redistributing or reusing it.

Maintained with ❤️ by OxFaTech.



