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0.15.4
Beta
Beta 0.15.43 years ago 583
Compatibility
Minecraft: Java Edition
1.19.4
Platform
Fabric
Supported environments
Client and server
Changes
Major bug fix:
- Players would not drop anything when killed by monsters if death without drop was not enabled (only 0.15.3 had this bug)!
- Left clicking with a water bottle in hand will empty the contents!
Optimization:
- When tanning carrion on drying racks to get leather, the carrion and leather would not stack when removed (NBT timer tag not removed)
- Fixed the bug where holding a torch still accelerates san drop in the dark.
- Small Slimes now do not cause panic
- Increased iron tool durability
- Reduced running stamina consumption rate
- Stamina of 0 now prevents the player from jumping, instead of 15%.
- Torches do not count towards the weight determination
- Left click to empty container of rotten food/saline water → changed to craft
重大bug修复:
- 如果未开启死亡不掉落,玩家被怪物杀死后会不掉任何东西(仅0.15.3有此bug)!
- 手持水瓶左键会清空内容物!
优化:
- 用晾干架晒腐肉得到皮革时,腐肉和皮革取出后无法堆叠(未删除NBT计时标签)
- 修复了手持火把仍在黑暗中加速掉san的bug
- 小型史莱姆现在不造成恐慌
- 调高了铁制工具耐久
- 降低了跑步耐力消耗速率
- 耐力为0才会使玩家无法跳跃,而不是15%
- 火把不计入负重判定
- 左键倒出容器中的腐烂食物/咸水→改为合成
Beta 0.15.3
THIS VERSION HAS BEEN CLOSED FOR DOWNLOAD DUE TO CRITICAL BUGS!
Major updates:
- Enhanced armor protection (damage and bleed reduction)
- Listening to records returns sanity quickly, the closer you get the faster it returns (but the opposite is true for records 5, 11 and 13)
- Extended the attack range of swords
- Nerfed the damage of flaming bullets
Optimized content:
- Increased stamina drain penalty for weighted debuffs
- Can use carrion as bait
- Increased the drop rate of Coarse Copper Powder
- Adjusted the armor value of wooden and copper armor.
- The Fear of Torture will now not blow up round stones.
- The speed at which zombies dig up cubes is affected by the module's difficulty options.
- Zombies have a stronger desire to attack animals, and animals killed by monsters do not lose meat
- The bandage synthesis has been changed from 16 to 8 pieces
- Fuel is now available in the form of wolfsbane and fiber rope.
- Saltwater bottles left click to pour
- Nerfed roasted seeds and bugs and roasted bugs and bamboo shoots
- Fixed a bug: rotting food can continue to be roasted as unfresh if it is left in the furnace without being refreshed → the roasted ones are rotten when the freshness is 0
- Add a point to life cap every 5 levels instead of every 4 levels.
Beta 0.15.3 该版本由于存在重大漏洞,已关闭下载渠道!
主要更新内容:
- 加强了盔甲的保护效果(伤害和出血减免)
- 听唱片能快速回理智,靠得越近回得越快(但5、11和13号唱片相反)
- 延长了剑的攻击距离
- 削弱了火焰弹的伤害
优化内容:
- 加大了负重debuff的耐力消耗惩罚
- 可以用腐肉做诱饵
- 增加了粗铜粉的掉率
- 调整了木和铜制盔甲的护甲值
- 现在苦力怕不会炸出圆石了
- 僵尸挖方块的速度受模组难度选项影响
- 僵尸有更强的攻击动物的欲望,并且被怪物杀死的动物不会掉肉
- 原来的绷带合成由16个改为8个
- 狼牙棒和纤维绳可以作燃料了
- 咸水瓶左键倒出
- 削弱了烤种子、虫子和烤虫子、竹笋
- 修复bug:腐烂的食物放在熔炉内不刷新,还能继续烤成不新鲜的→新鲜度为0时烤出的仍为腐烂
- 每升5级加一点生命上限改为每升4级加一点
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:N0Q7g8Xn:eeNNWV4V"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:N0Q7g8Xn:eeNNWV4V"
}

