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0.15.6
Beta
Beta 0.15.63 years ago 896
Compatibility
Minecraft: Java Edition
1.19.4
Platform
Fabric
Supported environments
Client and server
Changes
Main content:
- Fixed the bug where Zombified Piglins' hate would not reset, perspective enrage, and extended the time it takes to enrage with gazing Zombified Piglins
- Added healing ointment and bat wings
- Added healing salve and bat wings. Further reduced the attack power of skeleton arrows.
- Added pain potion (willow bark + awkward potion, 100% analgesic)
Other content:
- New game view filter effects
- Flashing red after injury.
- Blackened edges of the field of view when in a high state of panic.
- Intermittent darkening of the field of view when severely hungry, thirsty or in pain.
- Screen blindness effect is now more pronounced when in pitch black fear
- Gold watermelons now don't spoil and can still be eaten.
- Some zombies now actively avoid sunlight
- Armor value is also affected by armor durability, when armor durability is less than 50% it will reduce the armor value, and the value can be a decimal.
- Fixed the bug that sugar cane can't be cut with sword.
- Fixed a bug where water bottles would be thrown after drinking water when the backpack is full.
- Slowed down the stamina consumption rate of sprinting.
- Changed the rate at which hunger or water is weakened by less than 60% to less than 50%.
- New feature to accelerate crop growth when it rains
- Return potion needs to stay in place for 5 seconds for it to work, moving or being attacked will cancel the teleportation; teleportation will consume 30% of hunger, water, sanity, and deal 5 points of damage.
- Fixed the bug that plowing can be continued when it reaches 0% of stamina.
- Fixed the bug that respawn points can be set on the beds in the Lower Realms and End Points when you can't sleep from the pain.
主要内容:
- 修复了僵尸猪灵仇恨不会重置、透视激怒的bug,并延长了与僵尸猪灵对视激怒所需的时间
- 添加了治疗药膏和蝙蝠翅膀
- 进一步降低了骷髅箭矢的攻击力
- 添加了止痛药水(柳树皮+粗制的药水,100%镇痛)
其他内容:
- 新的游戏视角滤镜特效
- 受伤后视野闪红的特效
- 高度恐慌状态下视野边缘变黑的特效
- 严重饥饿、口渴或疼痛时视野会间歇性发黑的特效
- 现在处于漆黑恐惧中屏幕失明特效更为明显
- 金西瓜现在不会变质,还能吃
- 现在部分僵尸会主动躲避阳光
- 盔甲值也会受盔甲受耐久影响,当护甲耐久低于50%时会降低盔甲值,且数值可以为小数
- 修复了甘蔗用剑砍不了的bug
- 修复了背包满时喝水后扔出多个水瓶的bug
- 减慢了疾跑的耐力消耗速率
- 饱食度或水分小于60%削弱回耐力的速度改为小于50%
- 下雨加速作物生长的新特性
- 回程药水需要原地不动5秒后生效,移动或者被攻击就会取消传送;传送会消耗30%的饱食度、水分、理智,并造成5点伤害
- 修复了耕地耕到体力百分之0的时候还可以继续耕地的bug
- 修复了疼得睡不着时在下界和末地点床可以设置重生点的bug
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:N0Q7g8Xn:shj38QC5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:N0Q7g8Xn:shj38QC5"
}

