- Minor improvements to role assignment.
- Neutral roles will now be selected like killer roles, meaning players/6 neutral roles will spawn per game.
- Prefer using WrapOperation over Redirect. Should make mod more compatible with other mods
- List to Arraylist, hopefully fixing the config not working on first launch
- Only double up on roles when roles are exhausted
- Configs no longer reset after a server restart, but do not work on the first load
- Make force-roless fire the ModdedRoleAssigned event.
- Fixed forcerole persisting through games
- Update to 1.2.6
- Fix killer roles only assigning one role to all killers



