Compatibility
Minecraft: Java Edition
1.20.1โ1.20.6
Platforms
Supported environments
Client and server
Tags
Creators
Details
Licensed MIT
Published last week

**> ### ALPHA RELEASE โ Known Issues
- Structure upgrades may take a few minutes to process โ check the logs if something seems stuck
- Structures do not yet clean up their associated entities when upgrading
- If structures are not upgrading, try increasing your render distance
- Use
/hbStructures getDetails(no arguments) to inspect the nearest structure's current state **
Overview
HB's Structures Over Time is a Minecraft mod that allows structures to grow and evolve into other structures over the course of your game. This creates extremely dynamic worlds โ where late-game structures don't appear until you're properly equipped, and where the world never feels cluttered by structures you aren't ready for yet.
Why You Might Want This Mod
- Change modded structures into other modded structures over time, triggered by item or dimension-based conditions
- Restrict late-game structures from spawning until the player is later into the game
- Make certain structures only appear under special conditions โ like at night
Main Features - Optional Upgrade triggers
- Use the JSON config file (launch a new world or see me github file) to map certain structures and their progression plan

Conditions that Prevent Structure Upgrades

Future Features
- Support for dimensions beyond the Overworld
- Cyclic upgrades โ the final stage reverts back to the first
- Unique upgrades โ a structure upgrades only once per world, making it a unique landmark
Configuration
- The JSON config controls what structures upgrade and when
- The **TOML ** sets default values referenced by the JSON
Example configurations are on GitHub.


