In a singleplayer (non-LAN) world, his plugin simply pauses the game if player health goes below a set threshold. If the player is in a multiplayer server, instead of pausing the game it will disconnect them from the server.
Commands:
/healthThreshold set <value> - Sets the health threshold
/healthThreshold current - Shows the current health threshold
/healthThreshold toggle - Toggles the mod
Keybinds:
H - Toggles the mod
Be advised that if you are the host of a LAN world, instead of saving and quitting the game, it will pause the game (the game will still run in the background and you will still take damage), so I apologize in advance since this is my first plugin.
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lvinyl
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Technical information
License
MIT
Client side
required
Server side
unsupported
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