-Overhaul how most guns work -Added Portable Hellbombs/Jump packs -Added explorable super destroyers -Made a bunch of tweaks -Added a lot of bugs (lol)
-Added Eagle Napalm/Airstrikes
-Added the AMR/Stalwart & SG-225 Breaker
-Added new sample varients
-Misc fixes/tweaks/additions
**[ - This is a wip build of the incoming overhaul, many fixes and additions will need to be made before it is at the same state as the previous version (there are no recipes, enemies, other planets, structures, samples etc in this version, they WILL be all added in time). - ] ** -Improved stratagem selection
-DP-40 armor has been added
-180mm orbital barrage has been added
-Improved Stratagem Icons
-Hellbombs have been added (no portable hellbombs sadly)
-Tweaked texturing for B-01 Tactical armor has been done
[ - Lodestone is a required dependency for this version onward - ]
-Added SC-30 Trailblazer armor & recipes for it
-Added the PLAS-1 Scorcher & it's recipe
-Tweaked the 500kg's delay from 3 seconds to 1 second
-Misc tweaks
-Added Eagle 500kg and Cluster bomb stratagems
-Added Heavy Automaton Outposts
-Reworked the stratagem system (improving multiplayer usage)
-Misc tweaks
-Added Automaton Berserkers and Devastators
-Added Medium Automaton Outposts
-Minor tweaks (idk)
-Added FS-05 Marksmen armor and the recipes for it.
-Added the Anti-Material-rifle. and the support stratagem for it.
-Overhauled Audio for the other fire-arms in the mod, improving quality/accuracy.
-Added Automaton Brawlers / Cannon Towers
-Improved Terrain generation on the other planets
-Made Stratagems no longer require unarmed stratagem balls (they still work, and wont break your game)
-Tweaked Advancements
-Extended the "A cup of Liber-Tea" music disc to the full track.
-Added Automaton Hulks, which can only be found in Automaton patrols on "hard" difficulty
-Made the Stratagem menu accessible without unarmed stratagem balls, which are no longer craftable (access the menu by pressing left-control)
-Tweaked spawn rates for automaton patrols
-Tweaked weapon damage
-Made Expendable Anti-Tank break on firing it
-Added Expendable Anti-Tank
-Tweaked shell partical trails
-Gave Orbital Lasers sounds
-Doubled length of Orbital Barrages
-Misc tweaks (Like adding special info to weapons/grenades)
-Added G-10 Incediary Grenades
-Tweaked how Stratagems are thrown
-Made Armed Stratagems disarm after 15-seconds if not thrown, refunding the Stratagem ball/item
-Added custom splash text
-Added a new gamerule, which determines if text stating if a gun is empty will appear (default it is false)
-Minor tweaks (like reducing recoil on the M-105 Stalwart)
-Added support hellpods, allowing the M-105 Stalwart to be obtained in survival
-Added Advanced poi's, allowing for rare samples to be obtained (needed to get the Stalwart)
-More fixes/tweaks
-Fixed recipe errors
-Added the M-105 Stalwart LMG to the creative menu, no way to get in survival yet.
The first release (on modrinth)





