Added Venuloid (Creative Only) "This is planned due to how I'm implementing the Combat Map Mid-Season". Updated Radio Comuntications (Old) Player just hurt Player (New) Player just hurt Player with X.X damage. Radio commmuntication messages will now only be sent to players who have radio comms on via "Magic Key". AFK damage has been Removed. AntiBossFarm method is now public. Server Has added Optimizations. I hope to add more content soon, hopfully fixing any bugs that come, and pushing blending the rest of the combat update to it's full intentions (Video Coming Soon)
added /mvp and /mvp challange commands. Pushed Player just hurt Player to hmh2. Added Combat Map (Video Coming Soon). This is part of a huge Combat Update and it's about 90% done, Combat Encatments in this version will be obtailable only through villagers THIS WILL CHANGE IN THE FUTURE, watch the video for all concerns
Armor is Craftable, but is not dimensionally scaled so everything is subject to change. Armor also give armor points and is properly rendered and textured correctly again. Added Biome Balls. If you fish there is a change to get a Biome Ball of that Biome or a Biome of a similar temperature. you can use it by placing the ball of the ground and the nearby area will turn into that biome (This only affects the games persepective so placeing a desert ball in a snowy plains will still look like a snowy plains but will now spawn entities from the desert such as husk) Biome Balls can only be used in the overworld and in creative you can access the nether and end biomes but are not currently obtainable in survival.
Hopefully fixed Daylight Cycle getting stuck after a Full Moon Event
A Full Moon Occurs when the In real Life Moon is full and the server reaches midnight. The Event should only last 24 hours and will spawn more entities types during the night
If you find any other issues you can report any bug on my discord in the #bugs_or_issues channel
Armadillos, Bogged, and Dogs, now spawn in their respected biomes All Modded Entity loot tables should now be working Shadow Creature will no longer die in a dark cave, even if the server is day Fixed loot tables for Blueberries, Deepslate Silver, Deepslate Tin, Peat, and Strawberries Blueberries and Strawberries Items now have proper names Piranhas should now have a proper spawn cap, and can no longer spawn in the air, they can now damage the boat, and all attributes have been doubled The Blazing Inferno now Shoots consistently Blazing Inferno now has a 4 second summoning animation Crimson and Warped Nylium can now be tilled with any hoe to make Crimson and Warped Farmland Advancements Completed Statistic has been added Blaze Plate, drops from Inferno, and can craft 1 plate <-> 9 rods Blazes have about 10% chance to spawn from any Projectile Blazes now have 18 attack damage instead of 6 Sunstone Can No Longer Skip A Full Moon Night Players Can No Longer Sleep During A Full Moon Night Players that are AFK for long periods of time will start to take damage Spawners can now be broken for spawner fragment then crafted again into spawners Some Code has been Private Protected
Season Score rate has been fixed Added Piranha Bucket Item Shadow Cratures, Blazing Infernos, and Demons can no longer take fall damage Spawn Eggs now have their textures again fixed missing lines in lang file from pr2 updated antiBossFarm method to make farming bosses more difficult added missing Events from pr2 (playerHit, blazeHit) added Full Moon Events when a full moon occurs in real life the server will remain night on the server for 24 hours then the event is over