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  • added more achievements
  • added lightning rod staff, with strong knockback and slow swing speed
  • added Displace spell for circles to teleport entities for cheap
  • added energized mage blocks modifier to emit Redstone power
  • added living scrolls
  • added proper speck text rendering
  • added more meta-evals
    • added Dioscuri's Gambit
    • added Janus' Gambit
    • added Sisyphus' Gambit
  • added z-axis rotation for specks
  • added iota storage for conjured staves
  • added Dioscuri Gambit II
  • changed Conjure Speck to push the speck to the stack
  • changed Nephthys' Gambit to no longer need a number, instead relying on tail length
  • fixed accidental swapping of Sloth and Racer's Purification
  • fixed being able to use Recharge Item to recharge lamps
  • fixed conjured staves not casting properly
  • fixed mage block breaking particles
  • fixed Nephthys' Gambit not working on single patterns
  • fixed speck pattern saving
  • remove ambit requirement for altering specks
  • updated documentation
  • overhauled a lot of code
  • overhauled world scrying
    • added enchantment patterns
    • added entity patterns
    • added food patterns
    • added identifier patterns
    • added item patterns
    • added status effect patterns
    • added world patterns
  • added mishap to grimoire patterns if you are not holding a grimoire in your offhand
  • added zh_cn translation
  • added identifier iota
  • made conjure staff take in the number of dust for battery
  • fixed creative inventory lamps
  • fixed telepathy on servers

Initial release, let's go!


Project members

miyucomics

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID