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  • A new pattern for getting NBT using a path
  • Durability used in spirit extraction only for a fixed list of item to prevent armor duplication with moded armor and probably many other duplication glitch
  • The ugraded spellbook recipe now contain an artifact
  • Mobs are removed from existence instead of dying when extracted, no more infinite loots
  • Github wiki updated, with a guide for the spirits things
  • Some guidebook and text updates
  • Probably an update of translations
  • Extractors crystals now in chest loots
  • Big tablets are craftables
  • Big tablets are rotatables
  • New spell to get a list of spirit type of all spirits containeds in a spirit container.
  • Huge bug fixe about bad iota mishap
  • Better spirit look for block and item spirits
  • Datapack synchronisation correction
  • Fixed a crash cause by particles
  • No more colored grid, now in his own standalone mod: Hexcasting Pigment Plus
  • Now compatible with Hexcasting Pigment Plus
  • Downgraded from fabric 0.15.5 to 0.15.3, so it works with last version of quilt
  • No more automatic iota embedding for the Upgraded Spellbook
  • Updated guide book
  • Updated translations
  • Incompatibility with Blur+Sodium solved
  • Dependency on trinkets is removed
  • FORBIDDEN Focus Ring does not work anymore
  • Updated Translations
  • Updated book text
  • Guide Book correction
  • Dependency verification

Quick Fix Update

  • NBT Pattern change
  • Vortex Crafting work again
  • Some default black lists for extraction
  • Language update
  • Debug prints removed
  • Less particles for spirits containers blocks

Added

  • Upgraded Spellbooks are colorable using Color Spirits
  • A new pattern to get NBTs of an entity or a block entity
  • +Special Wand, a customisable wand you can program how it treat the new pattern and the player stack each time the player draw a pattern using it.
  • +Big Tablet, a spirit storage block
  • +Color spirit extraction and vortex recipes
  • +Data driven spirits extractors
  • Vortex and Big Tablet have now a limit of spirits they can contains
  • Updated loot tables with way more differents loots
  • +Random and usable variant of philosophical crystal, haunted crystal
  • Focus Collar softly removed, made uncraftable and FORBIDDEN
  • Updated creative tab sorting
  • Translations update

Features

  • Shift-Scrollables Spirit Bags, Spirit containers
  • Philosophical Crystals, infinite source of some spirits, very rare loot, scrollable
  • Enchantment Spirits
  • Special Spirits: Custom spirit defined in data ressources
  • Function Spirits: Spirit that invoke mcfunction, useful for special spirits
  • Lot of new recipes
  • Experimental Color Spirits
  • Spirit Count Spell
  • More self variants of spells

Tweaks

  • Entity Spirits now use Spawn Egg Color as color
  • Spirits particles
  • Whole new guide book pages
  • Can transfer multiple spirits from a stack of spirit items at once
  • Multiple bugs corrections
  • EMI corrections, work better
  • Full EMI Integration
  • EMI Integration corrections
  • More Vortex recipes
  • Corrected bad parameter order for manifestation
  • Update langs

I changed everything

New spells

  • Spell to transfer spirits from a spirit source to a spirit target
  • Spell to create a media vortex that can contains spirits
  • Spell to manifest a spirit from a spirit source
  • Spirit source and target are Media Vortex Blocks, Souls Containers like bags and tablets, or entity/block holding spirit source items like item frames, chests, the spell caster, dropped items,...
  • Spirit Test now work as intended
  • Spell to view the last type of spirit contained in a spirit container
  • Spirit extraction need an extractor crystal that allow extraction and a spirit target

Spirit Vortex

  • They can hold spirit and disappear after some time if nothing interact with it
  • Contained spirits can be mixed into a new spirit, (recipes are shown in EMI)

Other

  • Spirit Tablet is now a small spirit container

New Features

  • Casting screen colored by pigments (you can disable it in client config)
  • Extraction work with item frames
  • Potion Extraction work better with multiple effect potions
  • New Spirit setting "media_cost"
  • New Extractor setting "extraction_media_cost"

Modifications

  • New bag textures
  • "Spiritual Tablet" to "Tablet" in en_us

Bug Correction

  • Loot Table not working properly
  • Range check fail with non player caster
  • Soul bag usage bug

INCOMPATIBLE WITH PREVIOUS VERSION IF YOU UPDATE FROM PREVIOUS VERSION, YOU'LL LOSE ITEMS AND YOUR SPELLS SHOULD NOT WORK

  • Replaced great focus by tablets
  • Manifestation cost souls (configurable)
  • Soul bags to store souls
  • Tags to disable extraction of items, entities and blocks

For each type of spirit and spirit extraction:

  • Datapack configuration for soul obtained by extraction
  • Datapack configuration for extraction success probability
  • Datapack configuration for if soul is needed
  • Extraction now destroy the target entity
  • Living Entity need to have a low health value to be extracted from
  • Extraction have now a high chance of failing
  • Bug Correction
  • Item Spirit Infusion is now better
  • New Focus Collar Trinket and associated patterns
  • New Mixed
  • Bug corrections
  • A bit of guide rewrite

Project members

Jempasam

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID