1.4
Compatibility
Changes
HideHUD 1.4
• Added custom keyboard and mouse shortcuts for individual HUD elements, supported screens, notification categories, and detected overlays from other mods.
• Added Hold/Toggle modes for individual shortcuts and the global HUD key. Hold hides elements while pressed; Toggle switches visibility with each press.
• Key assignments and modes now save across restarts, with highlighted warnings for shared or conflicting keys.
• Improved the config layout, keeping names and buttons aligned across GUI sizes.
• Fixed creative inventory hiding and incorrect Force settings for chat, death, and bed screens.
• Fixed external overlays incorrectly inheriting vanilla overlay settings.
• Improved input handling to prevent stuck Hold states and accidental shortcut activation while typing or configuring keys.
• Notification hiding now also removes already visible toasts.
• Improved config saving and scrolling behavior.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:C90IWMRI:YKz9BMgP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:C90IWMRI:YKz9BMgP"
}

