Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Creators
Details
A custom Minecraft Fabric mod adding unique origins, for the people of the Kalopsia SMP server.
The Highroller
Advantages
- Lucky Streak: Innate fortune on your side, granting passive Fortune I, Looting I, and a +2 Base Luck boost.
- Adrenaline Rush: Always chasing the next high, giving you a permanent 40% speed boost.
- Dodgy: A 50% chance to completely negate incoming damage—but only if you are unarmored or wearing leather. (This drops to a 10% chance if wearing iron armor or higher).
- Smooth Talker: A passive silver tongue that guarantees you permanent discounts on all villager trades.
Disadvantages
- Soft Hands: Unaccustomed to physical labor and heavy combat, you have 2 fewer hearts of maximum health.
- Gambler's Fatigue: The high stress of the gamble takes its toll, doubling your hunger exhaustion rate.
- Paper Money: Water ruins your riches and causes physical distress. You take continuous damage while submerged in water or standing in the rain.
- All In: You go all-in on every hand. You are physically unable to equip a shield in your off-hand.
The Delirious
A challenging psychological survival origin representing a mind slowly descending into madness. Being in darkness accelerates your insanity, while light and rest recover it.
Insanity Thresholds & Mechanics
- Lunatic Mind: Insanity slowly rises by 1 point every 15 seconds under normal conditions. Being in absolute darkness (light level < 5) accelerates this (+1 point every 5 seconds). Standing in bright light (light level >= 12) or sleeping in a bed recovers your sanity.
- Visual Distortions (40+ Insanity): Your vision darkens at the edges and gains a retro CRT-style scanline distortion.
- Crooked Movement & Night Vision (50+ Insanity): You sway side-to-side while walking forward, but gain perfect Night Vision in absolute darkness.
- Auditory Hallucinations (60+ Insanity): You hear phantom sound effects (creeper fusses, zombie growls, skeleton footsteps, chest openings, or cave noises) nearby.
- Dynamic Heartbeat & Neutrality (75+ Insanity): A dynamic heartbeat sound effect plays, accelerating and getting louder as you approach 100% insanity. Standard undead mobs (Zombies and Skeletons) become neutral to you.
- Silhouette Vision & Corrupted Skin (80+ Insanity): Other entities render as solid black silhouettes with their armor completely hidden. Your own skin shifts to a corrupted dark purple model with glowing red eyes.
- Hysteria (90+ Insanity): Your camera shakes slightly, but you gain massive combat boosts: +20% Speed, +2 Attack Damage, and 100% Knockback Resistance. Killing mobs heals you, and weaker mobs (like passive animals or low-health enemies) run away from you in terror.
Experimental Origins
Vocaloid
A unique performance-based mechanic combining real-time pitch detection with audio playback:
- In-Game Radio Player: Access an in-game GUI to play customized music tracks.
- Real-time Pitch Matching: Turn on your microphone to sing along! The mod detects your voice pitch and checks if it matches the lead melody.
- Performance Combo: Sing in-key to build up a combo counter (up to 100) shown on your HUD, which syncs to the server to unlock gameplay changes.
- Karaoke HUD: Displays real-time scrolling lyrics on your screen while a song is playing.
Stifled
A high-difficulty, sensory-override experience based around blind navigation:
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Total Blindness: You are permanently blind, rendering your entire screen pitch black.
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Echolocation & Sonar: Utilize game sounds or speak into your Simple Voice Chat microphone to emit expanding sonar waves.
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Sound Mapping: The sonar waves temporarily highlight the outlines of surrounding blocks, terrain, and entities, letting you map out your environment entirely through audio feedback.
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Kairockian: Its out but i dont feel like making a desc
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Marzian: Its out but i dont feel like making a desc
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Thresher Shark: Its out but i dont feel like making a desc
Shader Compatibility Note
Because this mod utilizes vanilla post-processing pipelines for custom visual states (like the Delirious CRT distortion/vignette and the Stifled pitch-black blindness), these custom screen shaders will not display if you have an external custom shaderpack enabled (Iris / Oculus / OptiFine).
Gameplay mechanics, sound effects, movement sways, and entity outline highlights will still function normally. To see the custom post-processing visual distortions, set your external shaderpack to Off or Internal.


