Additions
- Added 5 ambient music tracks. They can be heard in any of the current biomes, with some tracks being more likely to play in certain biomes than others. They also all have Music Discs, but none of these are obtainable without cheats yet.
- Added a unique ambient track that only plays during Drifting Events. The chance of it playing can be modified in the client config.
- Added a Music Disc that can rarely be found in Sugar Shacks and Floating Gardens.
- All the music tracks and disc sprites were brought to you by the amazing Kuiper!
- Added some new advancements and re-organized the existing ones to better communicate certain mechanics to the player.
Changes
- Wisp Willow stumps can now occasionally generate with branches.
- Pollen particles now float around wildly.
- Blossie Boars now inherit some level of domestication from both parents.
- Celestial Gem Knives no longer stack, and now have a limited durability. As such they can now be enchanted with Unbreaking and Mending.
- Celestial Gem Knives will now grant a 1.5x bonus to looting upon one-shotting an entity from full health. If the Knife doesn't have looting, it will behave as if it has looting 2.
- Increased Meteor fall time slightly.
- Celestizens are now neutral, and can be provoked by destroying certain blocks or attacking them. They will also occasionally look at each other.
- Celestizens will now try to stay closer to their Meteorite while fighting.
- The Greater Celestizen's blade attack now has a subtle doppler effect.
- Retextured Gabbro and Peridotite.
- Compressed many sounds. While this would have resulted in a 40-ish% decrease in file size, it was balanced out and exceeded by the new music (which I also compressed). :I
Fixes
- Fixed an instant, unavoidable crash that made Alpha 1.4 completely non-functional. Sorry about that.
- Fixed Cattails being replacable. Not even sure how this one happened.
- Fixed Fallen Stars being able to generate in water.
- Fixed Blossie Pears being edible with a full hunger bar.
- Fixed Celestizens chasing their target to the ends of the Earth just to kill them.
- Fixed Celestizen loading issues.
- Fixed Spark particles not having randomized colors.
- Fixed Spark particle text deserialization.
- Fixed the celestial zap death message not having a translation key.
April Fools! ... what? huh? ... that was 2 weeks ago? ... Curses I slept in again!
THIS VERSION DOES NOT WORK. It will crash if you try to load it.
Additions
- Added Floating Gardens. They generate in regions of open sky and can feature trees and foliage from all across the dimension.
- Blossie Boars now have a new texture specifically for when they're babies.
- Neon Nightshrooms and Comet Caps have new models, as well as matching hitboxes.
- Added HITC Legacy Pack, which contains models/textures from older versions.
Changes
- Tweaked the volume of some sounds.
- Baby Blossie Boars can no longer aggro.
- Boats, Minecarts, Falling Blocks, Llama Spit, Fishing Hooks, and Primed TNT are now all affected by Drifting.
- Leaf Litter can now be placed on Water, Path blocks, and Farmland blocks.
- Leaf Litter blocks will now have connected faces, as will Leafy Crop blocks. This should make them nicer to look at.
- Mini-Nightshrooms are now emissive.
- Texture tweaks.
- Fancy Fallen Stars + Stardust Torches are now the default assets for their respective blocks. The old models/textures are available in the new Legacy Pack.
- Fallen Stars can now have an offset animation.
Fixes
- Stratostone Chalk deposits no longer generate as Peridotite.
- Baby Blossie Boars no longer have comically-oversized heads.
- Fixed Cosmic Campfire recipe advancement being granted immediately whenever your inventory is updated. This one is especially ridiculous.
- 'Crazy Weather Up Here!' advancement is now obtainable.
- Stratos wood doors now use the correct map colors.
Technical Changes
- Stratos biomes are no longer tagged under the generic forge tags for biomes -- they are, however, still tagged by common traits under 'forge:<is_cold, is_sparse, etc>/stratos'.
- Added some blocks & items to Forge tags.
- Stone Forest and Crags walls will no longer generate above y = 100. This should prevent them from appearing on top of the new Floating Gardens.
- Quicksilt no longer renders inner faces.
- Celestizens can no longer target their own teammates.
Additions:
- Meteorite Block, Meteorite Bricks, Chiseled Meteorite Block with an ignited variant.
- Cosmic Torch, Lantern, Campfire.
- Block of Stardust.
- New sounds for Meteorite Blocks (faint humming), Cosmic Fire (noisy crackling), Celestial Respawn Anchors.
- New particles for Cosmic Fire.
- Stratos-based Chest variants.
- Basic compatibility for L_Ender's Cataclysm, Ice and Fire, Identity, and The Twilight Forest.
Changes:
- Drifting Events & Meteors can now happen in any dimension tagged as "has_drifting_events", and "has_meteors", respectively.
- Celestial Debris has new glowy textures.
- Celestizens have gotten a few visual changes & sounds
- Celestial Gem Blocks have had a slight visual overhaul.
- Quicksilt will now block your view when standing in it.
- Celestizens will no longer despawn in Peaceful mode.
- Nightshroom Blocks & Shelf Mushrooms should now appear slightly brigher in the inventory.
- Meteor Smoke matches closer to the color of Cosmic Fire, and has new sprites.
- Red dye can now be crafted from Wisp Willow Vines.
Fixes:
- Fixed some stale assets being referenced, leading to annoying messages in the log.
- Fixed Morel stems rendering wrong for some reason.
- Fixed Cosmic Burning being permanent on the client.
- Fixed Meteor Smoke having weird rendering bugs whenever custom render type particles are on screen.
- Fixed many Celestizen bugs.
- Fixed Miry Path and Farmland blocks decaying into dirt and being completely unusable. :(
- Fixed boss bar rendering issues. This was only visible when playing with other mods that have custom boss bar renderers - a second boss bar would be rendered overtop.
- Fixed incompatibility issues relating to access transformers.
- Fixed Celestizen rotations.
- Fixed annoying message that kept popping up when playing with Malum.
Added custom particles to the Dreamy effect.
Tweaked the Stratos' skybox a bit. You may need a Spyglass to see some of the changes!
Fixed an error that occurs when applying Dreamy to non-player entities.
Fixed the Gale Horn producing short-lived ghost blocks when clicked with a block.
Fixed the Fancy Fallen Stars pack's Fallen Star item model.
Removed a superfluous model directory.
Removed some unused model JSONs.
Added Glow-in-the-Dark Stars. They can be placed on all surfaces of a block, and shift-clicking allows you to increase the amount of stars.
Added two Creative Tabs to house the Stratos' blocks and items.
Added a new optional resource pack that changes the model of Fallen Stars.
Horned Helmets can now unlock armour-related vanilla advancements, as well as the Stratos' armour-related advancement.
Horned Golden Helmets are now loved by Piglins.
Vallenite Ingots and Celestial Gems are now valid Beacon payment items.
Vallenite Pickaxes can now harvest Amethyst Clusters properly.
Fixed a typo in the Horned Diamond Helmet Vallenite upgrade recipe. Sorry if this one has been spamming your logs!