Tags
Creators
Details
Licensed MIT
Published last year
Updated last month
All versions
0.7.0-beta
Beta
Holdmetight 0.7.0-beta6 months ago 167
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Unavailable version
Unavailable version
Changes
- fixed issue with quark where viewing an emoting player would cause the game to crash (also probably fixes other render based crashes that just hadn't been encountered/reported)
- fixed issue with reach while big so inventories (such as chests, barrels, furnaces, brewing stands etc.) should remain open
- fixed issue with anvil and smithing tables closing if you opened them while too far away as big
- expanded the preference menu (default key "]") to include more than just min, max and default height options
- added ability to view and change the inventories of players you are carrying (right click) you can disable this in preference settings (default key "]") if you don't want people to be able to mess with your stuff
- made it so that players being carried cannot manually dismount by "shifting" (changeable via preferences menu default key "]")
- mobs no longer avoid players that are less than 1/2 their height
- added "sticky finger" hotkey (default key " ' ") to pickup players in front of you that are difficult to target precisely (works best while at regular size trying to pick up small players rather than at larger size trying to pickup normal players)
- added the ability to apply potions to carried players by either right clicking the potion on the player or the player on the potion
- added ability to feed players that are carried in the same way as using a potion on them
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:huuBHahR:EsOnzDxV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:huuBHahR:EsOnzDxV"
}

